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originally posted in: Sunbreaker is Too Strong w/proof
10/9/2015 1:15:22 AM
2
That's totally bs. Don't buy this line of crap. Fusion grenades are amazing if you have even a little skill. Anytime you kill anyone with any ability you get healed. Your melee ability has a built in dot and recharges on a kill with it. I'm trying to figure out what other classes have that sunbreaker titans are lacking?
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  • Edited by Solargeo: 10/9/2015 1:28:44 AM
    We need a perk to heal and for recharge on kill

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  • Blink, Shoulder Charge, Overshields, stackable weapon buffs, mobility buffs, quick draw, and flat out better melees. I'll give you the Fusion grenade but the rest doesn't matter considering how bad the melee is.

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  • Stackable weapon buffs AND mobility buffs? Fleetfire. It's a thing... Shoulder charge? You get that in your super... Overshields? Hammer of sol gets those with sunspots. Other classes have melees with better range, but Titans have always had bad melees, that's the only thing the have that sucks. That means the only thing Titan's don't have is blink.

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  • Only fleet fire is not connected to the super, which only further proves my point. Besides, fleet fire doesn't activate as easily as the Warlock and Hunter equivalents

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  • You think it's easier to land 4 headshots on someone or to mow them down and get a precision shot for an auto rifle than to one shot them with a grenade? It doesn't have to be connected to the super. Hunters and warlocks don't get mobility buffs, increase reloading, or weapon buffs that stack on their supers. Let's look at ease of use though... Fleetfire- any grenade or melee kill. Or hammer of sol kill. (HOS runs out and you're buffed and agile.) Chain of Woe- depending on weapon you take on average 1.7 seconds of headshots. If you finish with a body shot, it doesn't work (I main scouts) Surge- get in close enough to a weak target, and KILL them with a melee. Alternatively, run Embrace the void and deal damage with a grenade.

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  • Edited by BrianTheGreat29: 10/9/2015 1:58:23 AM
    You need to have a perk equip to have a shoulder charge but its a deadly trade off. Same with a overshield sunpot and it acts like armor of light.

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  • Exactly, but see it's completely worth it. That shoulder charge can be used at a moment's notice and works better than Blink at dodging. Goes about twice as far and it's instant. It's a bonus if you hit someone with it too.

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