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#feedback

Edited by Kalliope: 10/9/2015 4:25:45 AM
146

It's official; Bungie just gave the community the finger again.

That's right, at reset time this morning (m10/d07/y15) Bungie managed to shit on the community's hopes and dreams once again. They had spit not only in the faces of the /r/SearchForTheSleeper community, but in the faces of anyone who thought there would be an actual mystery to the quest for this fabled weapon. [b]You know what makes it even worse?[/b] DeeJ had even made a few tweets not long ago, telling us to "[i]keep searching, the truth is out there[/i]" and to "[i]walk through the door we've been shown[/i]". [b]He lied.[/b] The hype for the Sleeper Simulant was to keep people playing Destiny for a little longer. It was a f[b]u[/b]cking business scheme. You could've proved us right, attaching the quest and gun to an elaborate mystery, like Old Bungie would've done. However, instead of doing something awesome for an awesome gun, you flipped us the bird and put it behind a timegate. Also, that has got to be the laziest piss-poor excuse for a quest I've seen from you, Bungie. Step One: Go to this room that's been there since December 2014, and kill multiple waves of Knights while memorizing spawn orders, and kill a giant Swordbearer. Step Two: Use said spawn orders to formulate a code and punch it into this item. Step Three: Run through a place you've already seen in a previous mission really fast and kill some wizards. Step Four: Dismantle things, run a mission from Vanilla, and complete Warsat events. Step Five: (edited) Wait until the next day I guess? (edited) Step Six: Run a higher level version of 'Fallen S.A.B.E.R.' and get a weapon frame. (edited) Step Seven: Hand the frame into the gunsmith and get the weapon. I honestly thought that the [i]Sleeper Simulant, the gun that was hyped like crazy before TTK launch,[/i] would've had a better questline than this. Congratulations on f[b]u[/b]cking up something that had so much potential [b]AGAIN,[/b] Bungie! [spoiler]I wouldn't be surprised if No Time to Explain's questline is as lazy as the Simulant's.[/spoiler] So DeeJ, why the false hope? Aside from marketing, why would you lie to the community? I'm waiting for an answer. [i]~Anarchy[/i] Edit: Oh, I'm trending. Cool. Edit 2: I don't want to say "I told you guys so", but.... The rest of the quest was a letdown. Not surprising. Edit 3: 300+ replies, and a new game. Every time you see "The quest isn't over yet", take a shot.

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  • [quote]That's right, at reset time this morning (m10/d07/y15) Bungie managed to shit on the community's hopes and dreams once again. They had spit not only in the faces of the /r/SearchForTheSleeper community, but in the faces of anyone who thought there would be an actual mystery to the quest for this fabled weapon. [b]You know what makes it even worse?[/b] DeeJ had even made a few tweets not long ago, telling us to "[i]keep searching, the truth is out there[/i]" and to "[i]walk through the door we've been shown[/i]". [b]He lied.[/b] The hype for the Sleeper Simulant was to keep people playing Destiny for a little longer. It was a f[b]u[/b]cking business scheme. You could've proved us right, attaching the quest and gun to an elaborate mystery, like Old Bungie would've done. However, instead of doing something awesome for an awesome gun, you flipped us the bird and put it behind a timegate. Also, that has got to be the laziest piss-poor excuse for a quest I've seen from you, Bungie. Step One: Go to this room that's been there since December 2014, and kill multiple waves of Knights while memorizing spawn orders, and kill a giant Swordbearer. Step Two: Use said spawn orders to formulate a code and punch it into this item. Step Three: Run through a place you've already seen in a previous mission really fast and kill some wizards. Step Four: Dismantle things, run a mission from Vanilla, and complete Warsat events. Step Five: (edited) Wait until the next day I guess? (edited) Step Six: Run a higher level version of 'Fallen S.A.B.E.R.' and get a weapon frame. (edited) Step Seven: Hand the frame into the gunsmith and get the weapon. I honestly thought that the [i]Sleeper Simulant, the gun that was hyped like crazy before TTK launch,[/i] would've had a better questline than this. Congratulations on f[b]u[/b]cking up something that had so much potential [b]AGAIN,[/b] Bungie! [spoiler]I wouldn't be surprised if No Time to Explain's questline is as lazy as the Simulant's.[/spoiler] So DeeJ, why the false hope? Aside from marketing, why would you lie to the community? I'm waiting for an answer. [i]~Anarchy[/i] Edit: Oh, I'm trending. Cool. Edit 2: I don't want to say "I told you guys so", but.... The rest of the quest was a letdown. Not surprising. Edit 3: 300+ replies, and a new game. Every time you see "The quest isn't over yet", take a shot.[/quote] To be honest, I can honestly say that Bungie probably knew that the community would meet the sleeper with this type of response. They knew the quest line was too short, they knew that you could only hold 7 rounds total, but that's probably why Bungie made the weapon have only 290 damage. That gives the player the choice to Vault it or to infuse it. But considering the hype all went to waste for this gun, I honestly think that you were entirely in your right to post this.

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