Just a thought:
What do you think of faction specific gear, missions, weekly bounties, weapons, social space, and their own strike (or raid)?
I have a few ideas...
New Monarchy:
At level 50,
The social space will be unlocked. Vendors will not trade with you, but introduce their own currency. Changing factions makes you lose all of the faction specific currency. Weekly bounties for the faction will be unlocked.
At level 65
Faction Specific armor will be unlocked. Only can be worn when pledged to them. You will begin to receive the faction specific missions
At level 75
Faction war will be introduced. You must wear all faction specific gear for only when pledged, then enter with a fire team of the same faction. You will fight another faction for points similar to ToO except with 6 people. Will work the same way with some variations.
Rewards will be more faction specific exotics, consumables, and weapons but with elemental damage and better stats
At Level 100
Faction specific raid/strike unlocked. Must have fire team wearing all faction specific armor. It will be very hard, and happen at different locations. Example: Executor Hideo wants you to guard the walls however, you discover a terrible secret at the bottom of the Breach. It must be stopped...
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