I appreciate where you're coming from, but Cauterize almost needs to go - that, or either damage reduction needs to be gutted or damage needs to be gutted. As most Sunbreakers I've talked to cry at those two suggestions, replacing Cauterize with another perk is the best option - it would force the Sunbreakers to play on-point with their super time, or risk dying - similar to how Golden Gun is a walking target for snipers and shotguns. I just know that whatever the problem is with Sunbreaker, you shouldn't be able to have a higher kill potential than every other super, the damage reduction of Sunsinger, and the healing capabilities of Bladedancer in a [i]single super.[/i] If perks need to be buffed or reworked to keep Sunbreaker viable, by all means. But something has to go because as it stand HoS has the best of all worlds and no glaring weakness.
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