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10/10/2015 7:57:16 PM
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But your argument is no different to what the OP is trying to say, your argument basically comes across as "it's ok when PvE players are forced to play PvP, But us PvP players don't like it when we are forced to play PvE" the solution to this problem is fairly simple if Bungie weren't so hell bent on forcing people to play crucible - have quests that branch at certain points but converge again towards the end so people can get the same rewards but do so by playing to their strengths and playing preferences
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  • I play both PvE and PvP equally. Crucible is a part of the game, deal with it. I'm not the best PvP player but I've never had an issue completing a crucible step of a bounty.

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  • So again you are just saying that because you are ok with PvP, everybody else should be?

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  • What's so bad about having to play all features in a game? You're cheating yourself if you only play half a game.

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  • Please explain to me how I am cheating myself by not playable element of the game I dislike greatly? I hate it with a passion and hate it even more that on occasion, I am forced to play it just to get certain rewards

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  • Some people are "forced" to do raids they may not like in order to get guns that are "locked behind a PVE gate" but no one says shit about that. God forbid though people need to play a little bit of PVP for something though then all hell breaks loose

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  • I can understand that point of view if the game was sold as being PvP based, but most games tend to get sold with PvE as the primary focus, largely because for a substantial amount of people, that's what they are interested in. Between those and the people that are happy and enjoy both PvE and PvP, this would make up a very very large slice of the customer base of this game. Those that the only wish to solely play PvP make up a very small % of the total number of players so it's on this basis that it gets frustrating when people are forced to play outside of where they want to. I have said it before, but the way to keep everyone happy would be to have quests that branch at a certain point that would allow for people to play as they wish and still get the same rewards at the conclusion of the quest.

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