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originally posted in: Sunbreaker is Too Strong w/proof
10/11/2015 6:45:14 AM
1
Brilliant comment and all. One thing. Shadestep does have a cooldown. The exact same as blink, you can do it twice and then the cooldown of around 2 seconds will kick in.
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  • I've heard. That doesn't stop it from being a good evade. Or change that I have been killed by a shotgun from a hunter coming out if shadestep.

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  • I never said it was bad or good for that matter. I was simply saying that part of your comment was wrong.

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  • Oh okay. Everybody else that comments something similar to that goes off trying to tell me that Shadestep is terrible and that I am wrong. That my experiences are false and stuff. Sorry.

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  • Its fine. Personally my experiences with Shadestep are mixed. I've had good and bad cases. Both using it and having it used against me. It's definitely useful and can easily be used to catch someone off guard. But it does have some downsides, even if they are quite minor. As for the whole Sunbreaker Vs. the world thing? I couldn't care less. The way I see it Sunbreaker is fine. No nerf is needed and if any nerf should come to it, all it would need is a slight reduction to super health. But even then, it shouldn't be needed. I say the old Subclasses need some re-working done to them, considering some, such as Striker, Voidwalker and Bladedancer have been made near useless compared to the newer ones. Even then, Defender, Sunsinger and Gunslinger could use some work on older perks that are never really used. Either way. We'll see what happens probably after this Iron Banner.

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