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Edited by Retro_Spective: 10/18/2015 11:16:28 PM
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Star Wars BF: Angry Joe Impressions!

I played around 50 games of the star wars battlefail beta on console... Pros: - Star wars theme - Awesome sound effects - Gorgeous graphics - Darth Vader - Decent net-code - Survival co-op mode - 3rd/First person shooter Cons: - Scrub friendly gun play - Lack of destructibility - Totally unbalanced WA mode - Poor optimisation - 900p/720p - Generic drop zone mode - Hero animations - Darth Vader voice acting - Glitches - OP sniper, fast cooldown - OP bubble shield fast cooldown - Spawns - E.A. - No Private match I had some fun playing SWBF beta, but ultimately the game felt very repetitive, that leads me to question longevity. I don't believe this multiplayer only game is worth full retail price. Its competition have more maps, modes and a single player campaign. Angry Joe brings up a lot of good points in the video, as he said the game feels "rushed." I will probably pick up SWBF a few months down the line when it has more modes, maps with all bugs patched. I wish E.A. had given Dice a longer development cycle. How do you guys feel about the beta? Do you agree with Angry Joe's points, or will you be buying the game on release? EDIT: I'm at to finding out that SWBF will have no private games at launch. 😏 [spoiler]BO3, Halo 5 > SWBF[/spoiler]

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  • You know how much I truely hate the argument of a game being repetitive so the longevity won't last. THEN HOW THE -blam!- DOES COD STILL EXIST? most all games in my childhood were extremely repeating but we played those damn things for years an counting. Now all of a sudden it's like a game can't run the same multiplayer map twice or its considered repetative.

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