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originally posted in: *Read Pls* Temporary Trials Fix
10/16/2015 5:28:44 PM
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Should be fairly easy to do if they disable super charge, basically just editing recharge rates in the same way they do with mayhem. Won't happen tho, as much as I wish it would
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  • They should just disable the quiver perk temporary, or disable what perk is causing this to activate in the helmet till they find a permanent fix.

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  • Nah, not quiver. That'd hugely alter its pvp effectiveness and effectively have hunters enter ToO with a limp. I don't think that's particularly fair. Changing whatever it is on the helmet is a good idea though, genuinely no idea what about it allows this glitch to work, but since the exotic perk is "grants shadestep" I'm sure they could dig out whatever the issue is without altering the helmet's function.

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  • It would be a much better option than postponing trials. Who knows how long it will take? It is also affecting regular PVP.

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  • Nah. If it happened now, Titans and warlocks would be at a disadvantage. If it happened your way, hunters would be at a disadvantage. Shadowshot is already the weakest of the 3 new supers in terms of damage output, hardest to aim and is single target. To only allow one shot with it in trials as well would be crippling. It's the right thing to do to wait for an even playing field, so that no one feels cheated. I don't like the delay either, but I'd rather wait than go 8-0 and lose to SS glitch abuse, or enter it feeling like my SS is comparatively powerless. I really doubt it will take long to fix, I reckon it'll be sorted within the week, honestly. In the mean time, hard raid has been pushed forward to make up for it, so it's not all bad news! A chance for better gear before ToO even starts. Ain't all bad

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