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10/17/2015 2:18:46 PM
10
umm. nothing. no seriously. break down sunbreaker into pure numbers. offensively, it's the only epxlosive super that suffers from blast radius damage fall off(aka the further from point the less damage you take) it's explosive radius is also very small (2 meters), the hammers travel at such a slow velocity that they are easily dongeable at medium distances and beyond, furthermore, the hammers have a ballistic arc meaning sunbreakers are NOT aiming a death cannon to you...they are literally throwing a a explosive football, the further the distance the harder is is to aim it, since they have to aim at the sky ABOVE the target, and not at the target.. defensively...its ON par with the other mobile supers, the super and it's damage resistance is NOT why sunbreakers are surviginv gg shots, the only reason sunbreakers are surviving is because they max their toughness which gives them 5-10 more health then other classes...it's a miniscule bonus, but it is BARELY enough to make a sunbreaker survive a gg, if they remove their gg survivabilty, they need to rebalance ALL teh classes to where toughness, agility,and recovery hav eZERO affect in pvp, because otherwise they are shitting on the toughness oriented titan class archetype. lastly, theirs a mapwide gong when this super is activated, just avoid it. easy as that.
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