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Destiny

Discuss all things Destiny.
Edited by TrulyDakka: 10/18/2015 6:47:15 PM
930

Titan mains, what do YOU think should be done with Sunbreaker?

Nothing. It's fine.

2988

A little nerf (explain what and why below)

5090

A huge overhaul (explain what and why below)

461

Not a Titan main.

2108

With all the Sunbreaker haters out there, I wanna see what Titan mains have to say about their subclass. [spoiler]y'know, i just remembered that curiosity did kill the cat[/spoiler] Edit: 50+ replies, keep 'em coming! The majority of you call for a slight armor nerf so more snipers and a GG shot can one shot it, which is pretty resonable. Edit 2: 100+ replies, let's keep going! Again, a lot of you call for the armor nerf, but I see some movement nerfs or Cauterize nerfs in there as well. Edit 3: Over 650 replies, holy crap. Again, as usual, armor nerfs take prevalence over all other suggestions. And to all not Titan mains, please revite accurately as to not screw with the poll. I seriously doubt less than 20% of voters are not Titan mains. Edit 4: STAP BLOWING UP MY PHONE PLZ But seriously, I'm glad to see so many people in this usually salty as -blam!- community being so positive and having polite debates. Shows we have hope for a few more years. Edit 5: Over 1,000 replies! Woot. Armor takes prevalance yet again, but some more movement speed during super nerfs have popped up here and there. Keep commenting guys!

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  • Edited by C Moth: 10/17/2015 9:44:24 PM
    I've been running my Titan a lot lately, especially after Sunbreaker. It's a lot of fun and in pve it should stay the same However, in pvp it is overpowered. The maximum number of hammers you should be able to throw is 3. Why 3 instead of 4? Because of the amount of increased damage the Titan can take when active. The golden gun? No increases to armor or shielding. For those that say that limiting the number of hammers would be "unfair" ... are you kidding me? I miss occasionally with Golden Gun, I never miss with a hammer throw. Even with explosive rounds GG has no where near the area effect of the hammer. The hammer has proximity guidance, get it close and you hit. The reticle for the hammer includes a lead and elevation markers that do work, especially with proximity guidance. Also, Nightstalker isn't alone with the spamming trick. I've seen Titans do it too. If they can't make changes to pvp without changing it in pve then Bungie should do nothing. If they applied the above changes in pve it would ruin the hammers, particularly against mobs of majors. I love Sunbreaker, but in pvp it's unbalanced.

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