JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by RedRaGe: 10/20/2015 1:59:04 AM
12

Secret room on daily found!

On premethien code, today's daily, the room that omnigul spawns in for the mission warmind there are three yellow pillars and a door in the ground. the first clue emphasises on something below Rasputin more hint that something has been alive inside Rasputin for hundreds of years. To access the room, after clearing all adds in the mission, have all three fire team members go to the first room with taken where the yellow pillars and door can be seen through the window. Have one person go to orbit and rejoin with the other to two standing at the glass. After rejoining they should be inside the room repeat until all three are in the room. from here there are two open doors that look like spawn points. I and three others have not figured out what to do from here but surely something, that has to do with those pillars, opens the door. Hope you find out leave a comment if you figured it out or have any ideas.[spoiler]*first clue-caide your access codes arnt getting us through. nothing in there but bad memory's what you want is "under" rasputin* the emphasis on under points that something maybe under this room which would explain that door and something in the bunker changed the access codes Second clue-*its a monitoring station early tests to co-op with fallen tech were conducted on the other side of the glass none reported successful* this is cage and may not be a clue but there may be something fallen in there Third clue-this panel shows activity by one user over the course of hundreds of years by one set of retnil scans could be early guardians but what kept them alive and preserved?* something in there has been accessing the terminal for hundreds of years guardians don't live that long could be whatever is below Rasputin that changed the access code [/spoiler] Edit 1 it may be time locked but it could be just something undiscovered. Edit 2: 33 comments let's try for more! Please leave a comment the more people see this the likely we are to find a way in the door leading beneath rasputin

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I believe you can get in just by dying in the right place. There are vids on it. People have been in it when it was the daily a while ago and nobody has found anything.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    • [quote]On premethien code, today's daily, the room that omnigul spawns in for the mission warmind there are three yellow pillars and a door in the ground. the first clue emphasises on something below Rasputin more hint that something has been alive inside Rasputin for hundreds of years. To access the room, after clearing all adds in the mission, have all three fire team members go to the first room with taken where the yellow pillars and door can be seen through the window. Have one person go to orbit and rejoin with the other to two standing at the glass. After rejoining they should be inside the room repeat until all three are in the room. from here there are two open doors that look like spawn points. I and three others have not figured out what to do from here but surely something, that has to do with those pillars, opens the door. Hope you find out leave a comment if you figured it out or have any ideas.[spoiler]*first clue-caide your access codes arnt getting us through. nothing in there but bad memory's what you want is "under" rasputin* the emphasis on under points that something maybe under this room which would explain that door and something in the bunker changed the access codes Second clue-*its a monitoring station early tests to co-op with fallen tech were conducted on the other side of the glass none reported successful* this is cage and may not be a clue but there may be something fallen in there Third clue-this panel shows activity by one user over the course of hundreds of years by one set of retnil scans could be early guardians but what kept them alive and preserved?* something in there has been accessing the terminal for hundreds of years guardians don't live that long could be whatever is below Rasputin that changed the access code [/spoiler] Edit 1 it may be time locked but it could be just something undiscovered.[/quote] Edit 2: 31 replies let's try to promote this a little more please leave a comment let's see if we can get to 50

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Edited by RedRaGe: 10/20/2015 1:57:27 AM
      31 replies!

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • I've know this since last time it was a daily. Going in that room does nothing.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      4 Replies
      • 2
        If you need to glitch into a room you surely won't get anything for going there......

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        4 Replies
        • Under is where the mission leads you. The weapons testing center is where you fight the Saber shank

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          2 Replies
          • WHOA! and I'm bored again...

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            2 Replies
            • I would guess that spawning in that why would never be the way they intended so if it's a new thing we need to find out what it is to get into the room correctly.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              4 Replies
              • Edited by Strelok: 10/20/2015 1:03:33 AM
                A fight occurs in there as part of the sleeper simulant quest. That is all

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                6 Replies
                • Bump for later

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  2 Replies
                  • You can just jump in the pool with the batteries where you enter and end up in the omnigul room. Nothing special. YET.

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  • [quote]On premethien code, today's daily, the room that omnigul spawns in for the mission warmind there are three yellow pillars and a door in the ground. the first clue emphasises on something below Rasputin more hint that something has been alive inside Rasputin for hundreds of years. To access the room, after clearing all adds in the mission, have all three fire team members go to the first room with taken where the yellow pillars and door can be seen through the window. Have one person go to orbit and rejoin with the other to two standing at the glass. After rejoining they should be inside the room repeat until all three are in the room. from here there are two open doors that look like spawn points. I and three others have not figured out what to do from here but surely something, that has to do with those pillars, opens the door. Hope you find out leave a comment if you figured it out or have any ideas[/quote]

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  You are not allowed to view this content.
                  ;
                  preload icon
                  preload icon
                  preload icon