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originally posted in: THE IRON BAR...
Edited by AttilaTheNvn: 10/21/2015 2:24:19 AM
7
[quote][u]From the article-[/u] To early players, and even to those who stuck with the game for the long haul, playing Destiny felt like [b]battling against the developers themselves[/b] [...] "The only point you have to deliver on is that when people leave your game—because they will—when they leave your game, they need to be happy"[/quote] Almost all of my gamers friends have quit Destiny [i]cold turkey[/i] thanks to TTK, and they sure as hell didn't leave [i]happily[/i]. Like OP says, I didn't grind my ass off in Year 1 for [i]the sake of grinding[/i]; who the hell does that? No, I did it because I was under the impression that- given the ASTRONIMICAL amount of time players needed to put into obtaining and [i]leveling[/i] gear- the rewards of my grinding would be worthwhile, and [i]lasting[/i], given the whole motiff of "Becoming Legend." I spent MONTHS chasing after specific weapons and armor, but I didn't mind because, again, surely the game would [i]respect[/i] and [i]validate[/i] my commitment as a fan, right? Wrong. Instead, my whole 600hrs of time spent grinding in this broken and unfinished game that I [i]wanted[/i] to love mean [i]literally [u]nothing[/u][/i] going forward. And, since the [i]gear[/i] from Year 1 is 100% worthless, even the [i]activities[/i] I paid for (the ones that haven't been locked from me, that is) are completely worthless, because there is no longer [i]any reason to do them[/i]. Tell me again what my $100+ was for? And, now, Bungie thinks they're gonna sucker me into to putting [i]another[/i] 300-400hrs playing this game for more ultimately [i]worthless[/i] gear? Yeah, not gonna happen.
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