Tell me real quick, time in Destiny is practically dominated with travel time, and loading screens, and tedious quests that force you to PvP. I prefer to rate value by [i]content[/i]. If you play an two hours of, say, a $15 game that maybe has two maps and 3 weapons, with only one playable character, was it worth that $15 when it has nothing in it?
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If I'm having fun with that $15 game with two maps, three weapons and one playable character then yes, it's absolutely worth it. If I'm not having fun after a couple hours of play, I don't continue to play it and rack up more time in an activity that's not fun. To take that a step further, if that game you described (the $15 one with limited content) was literally 75% loading screens but for some reason I was still having fun with it... then that's where the encouragement comes to keep playing it. As everyone knows, fun is subjective so there's very little discussion that can be had about that other than to say what's fun to one isn't always fun to another. Maybe someone enjoys the sparrow riding (travel) around the world of Destiny. Can we say they're wrong? I don't think I can. I understand that there's many problems with the game. I even admit I'm a fanboy and am willing to give Bungie / Destiny more leeway than others. My point is that the argument that Destiny hasn't provided value to players who have played hundreds of hours is shortsighted. A bad value would be if I bought a PS4, controllers, PS4 subscription and Destiny then only played 10 - 20 hours and decided it wasn't for me. That is a bad value. I would feel genuinely burnt about that.