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Destiny

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Edited by Black Rose: 10/23/2015 8:36:30 AM
31

Don't rush Echo Chamber strike

So, I tend to see a lot of people rushing to the end of strikes to get loot faster. Not something that bothers me tbh. But there is one specific strike that I just can't stand when people throw teamwork out the window to try to rush it. I'm talking about the Echo Chamber, the PS exclusive strike. For those who don't know, in this strike one person has to carry a relic which slows them down and makes it harder to jump but boosts grenade and melee ability recovery. Thing is, when they are like 25 adds shooting at you, relying on that is not an option. So you rather trust your teammates so they clear the path for you, or you all clear the adds in the area so you can get the relic to its destination once all enemies are dead. Sadly, a lot of people try to rush this strike by picking the relic and trying to push throug all the enemies in the area without waiting for their teammates to clear them, resulting in death and, more often than not, those players leaving the strike 'cause they couldn't rush it, making everything harder for those who stay. So please people, its okay to rush other strikes, but this one is like a miniraid, you actually need your teammates for this one. Don't rush the Echo Chamber. Don't be that guy. Edit: maybe I didn't explain my problem properly. It goes down to when someone picks the relic while enemies focus fire them and try to push throug them by running face first into a group of 20+ enemies and expect to live. If you can actually run past them without a problem, do it, but if not, wait for your teammates.

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  • I mainly do it when my team is unorganized, and repeatedly dying. I rather run through the strike, and despawn adds. It's easier then having to revive your teammates every 5 seconds.

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