I know this is a very controversial topic but coming from a titan main our super needs to be nerfed. I will state 2 reasons why
1. Pve: Ward of dawn is great in Pve. Striker is great for clearing out enemies, especially with arc burn. Hammer of sol just demolishes them so for Pve it is incredible but alot of times when I use it, the competition is just really easy so maybe if Bungie decreased the strength of it that would be good.
2. Pvp: This is the big thing everyone talks about. Me personally can promise you guys I never used the infinite hammer glitch, even though I have the more hammer throwing perk I find it a bit much. I can just wipe out a team and then some, that's a problem. Make maybe 7 or 8 hammers throwable. The second reason is armor. You always start with a shield when you use it so that takes away a 1 hit kill or golden gun kill, then we just start throwing hammers and kill everything. Spawning with a half shield would be better so it is fairer for everyone. My final reason is the tracking perk, most of my hammers fly over walls and kill people, that just needs to be nerfed I hate when its an unfair advantage ( just like the shadowshot glitch). I hate getting killed like this I just do.
Ps. That is all fellow guardians. This super is very fun to use, but it needs to be nerfed a bit just like all supers
Good day to you all :)
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you forgot cauterize, instant health/shield regen for every kill in crucible