[b]THANK YOU GUARDIANS!! With all of your help and ideas, I hit 1,000 comments! I will be working on a community based exotic in honor of this community effort![/b]
[b]Exotic Ideas 2 Link[/b]:
https://www.bungie.net/en/Forum/Post/191970608/0/0
Primary:
Assault rifle- No Other Choice "In dire situations, only one opinion is available"
Perks are Focused Fire and Last Chance (Getting a kill at low health lowers the damage taken)
Scout rifle- Sword and Shield "The strength of one comes from his defence"
Perks are Extended Range, Armor piercing rounds, and a choice of Broaden the shield (3 consecutive kills grants an over shield) or Sharpen the sword (3 consecutive kills grants bonus damage)
Hand cannon- Skill Unknown "Wielders became so skilled, it was a paradox"
Perks are Final Round and Specialist (Hand loaded and Return to Sender)
Special:
Sniper- Doctor's Medicine "Headache? I can cure it"
Perks are Return to Sender, Third Eye, Snapshot, and Doctor's Pill (Precision kills cause enemies to explode and returns health to player)
Shotgun- Surprise "Slugs make a great gift"
Perks are Hammer Forged, Light Weight, Slug Rounds (Extended Range and no spread)
Fusion rifle- Time Flux "Time moves forward with your permission"
Perks are More impact penalty to rate of fire, and Chrono's Revenge (One shot slows down enemies)
Heavy:
Rocket launcher- Poseidon's Wrath "A weapon worthy of a god"
Perks are Javelin, Army of one, Trident (A rocket fired splits into three rockets and tracks different enemies)
Machine gun- Hellfire "Who needs a rocket launcher, I can send one hundred explosions"
Perks are Persistence, Surplus, Light them up (a random bullet is an explosive round that blinds nearby enemies)
If you have any ideas, please leave them down below.
Edit 1: This thread has got a lot of weapon ideas. May I say awesome weapon ideas? If you have any ideas for armor as well, feel free to post them.
[b]Quick Announcement[/b]: My friend (FJFSOM656) has started a mini series called Exotic History. It's a small community project where you guys can make an exotic and post it here. In the spoilers tab, put [i]#writemyexotichistory[/i]. Here is a link to his table of contents for more details.
https://www.bungie.net/en/Clan/Post/1371758/183820389/0/0
[b][u]Time's Reclamation[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/172642296/0/0
[b][u]Huntress of the Woods[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/175315752/0/0
[b][u]Combined Light[/u][/b] [u]Community Exotic[/u]: https://www.bungie.net/en/Forum/Post/176432982/0/0/1
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Firestorm are a series of solar weapons. [u]Pyro Maniac[/u] "Burn! Burn the world! Burn my enemies! Burn with me!" This is an red-orange flame thrower that is a special weapon. Only titans can wield this weapon. You carry it like a mini gun, and it has wires that lead to fuel tanks on your back. The tip of the barrel turns black the longer it is burning. It holds a 50% ammo capacity (5% for every second). Perks Tier 1: Napalm- Shooting fire at the ground causes dark red-orange 'sunspots' that last 20 seconds. Tier 2: Pyro Maniac- If this weapon is empty, all solar abilities (except super) charge 20% faster. [u]CME[/u] "Coronal Mass Ejection" This is a rocket launcher that only warlocks can wield. It has Dragon's Breath body but it has three metal claws in a triangular shape at the end of the barrel. This rocket launcher is white with red stripes. Holding left trigger (zoom) will charge a large solar flare in the middle of the three claws. Hitting right trigger will show the claws closing in on the flare, launching it. Perks Tier 1: Bright Flash- If you don't have time to charge the shot, hit right trigger only to launch a small projectile that does no damage but blinds enemies. Tier 2: Vaporized- The main rocket passes through one enemy burning them to death, but the blast radius is reduced to 1/4. Hitting the environment without hitting anyone reduces the blast radius to 1/2. [u]Raging Hunt[/u] "Hunters from the mountains of fire don't survive the jungles, they burn it down" This is a pair of hunter boots that look like you stepped in magma... and survived. The boots are dark orange with black spots that are constantly shifting around. Perks Tier 1: Fire's Step- These give gunslingers the evade perk. Evading leaves small magma pools where you started. Tier 2: Spread the Flames- Chaining golden gun kills after evades (1 second limit to get kill after evade) grants flame shield and flame damage. Stacks 3 times.