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originally posted in:The Rebel Squadron
originally posted in: Save The Sunbreakers !
11/4/2015 7:40:41 AM
1
whilst I do main a warlock (which probably also needs a nerf because transendence storm trance is op), I have played titan a fair amount. I would agree that flameseeker is limited but the fact that it takes effort to get a crossmap with hammers doesn't excuse the fact that it has better stats than any other super. In my experience playing both as and against titans in trials of osiris, teams can win games where they otherwise would have lost because of hammers. As such they should be adressed before they become the new thorn.
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  • First of all, thank u for replying in a civilized manner, not many ppl do that anymore when their ideas aren't the same. While I do agree that the stats are extraordinarily high, they are not without cost. What many ppl tend to neglect is the fact that the Sunbreaker skill tree is built around the super, which hurts out of super play. Let's take the gunslinger skill tree for example. The 2 passive columns have abilities such as Gunslingers trance and chain of woe, two abilities that affect play outside of your super. This will affect the build u use in ur gunslinger, changing the general aim of ur play style. For Sunbreakers, this isn't so. the passive columns are directed strongly towards the super. So, while they may have a large arsenal of modifiers for their super, it leaves the out of super play weaker. This doesn't change my opinion however that the super's armor needs to be nerfed.

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  • Well all I would want is a reduction to armour and possibly duration so that's cool with me.

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  • That is pretty much what I would want as well.

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