A couple of issues with your rant... For starters, the conclusion of the [b]Gamespot[/b] article was [i][b]Gamespot's[/b][/i] conclusion. They were evaluating what they had learned, not speaking actual information direct from Activision. It may end up being exactly as they say, it just isn't responsible to cite that as hard evidence.
Secondly, the Kotaku article detailed a very different picture of Destiny's development than you're painting here. Yes, Destiny's story was chopped up late in the development process, and yes some of the pieces did end up being paid DLC, but the intention behind that is key. They didn't set out to specifically cut content just to sell it later, that was simply an after effect of that last minute edit. And don't for a second be naive enough to believe that other game companies don't hold back content from vanilla versions of their games to sell as DLC. It's a common practice.
Third, microtransactions are overblown as these horrible things, yet they're providing absolutely zero competitive advantage. None. Many games use microtransactions with no issue to overall gameplay (even Mass Effect 3, a game that you used as a [i]positive[/i] example). There just isn't any evidence to support the claim that microtransactions are a problem.
Finally, the cost. It's very simple: if it isn't worth it, don't buy it. No one is forcing your hand here. No one is reading into your wallet and taking the money. If you purchased the DLC or silver or anything at all, you made the [i]conscious choice[/i] to do that. To then turn around and get mad at Bungie for it is like people trying to sue McDonald's for making them fat. Bungie isn't responsible for your our financial decision making skills.
Edit: Corrected the mistakes that others had pointed out with the sourcing for my arguments.
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You sir have a brain. The one exotic weapon that eludes a percentage of this community. Bravo.
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Thanks man, I appreciate it.
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While I do not agree with your beliefs concerning microtransactions, I do applaud your explanation. It was well-written and thought provoking. I hope that my pessimism in microtansactions is unfounded in this case, but I am much more leary and less enthusiastic of Bungie for implementing them.
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Yeah, I totally understand that and it does worry me a bit too honestly. There's a fine line that (to this point) Bungie has not crossed. No one is being compelled to pay money for end-game gear or other rewards. So far it really is just cosmetic. Hopefully it stays that way because a pay-to-win type of business model will immediately cause me to change my mind about Bungie. I just don't like when people [i]automatically[/i] assume the worst and make leaps in logic that aren't backed up by facts.
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We are actually on the same page concerning this. Thank you for the reply.
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No problem man, glad we could come to a consensus.
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Edited by twinsize7712: 11/4/2015 5:22:05 PM[quote]Secondly, the Kotaku article detailed a very different picture of Destiny's development than you're painting here. Yes, Destiny's story was chopped up late in the development process, and yes some of the pieces did end up being paid DLC, but the intention behind that is key. They didn't set out to specifically cut content just to sell it later, that was simply an after effect of that last minute edit. And don't for a second be naive enough to believe that other game companies don't hold back content from vanilla versions of their games to sell as DLC. It's a common practice. Third, microtransactions are overblown as these horrible things, yet they're providing absolutely zero competitive advantage. None. Many games use microtransactions with no issue to overall gameplay (even Mass Effect 3, another Activision-published game that you used as a [i]positive[/i] example). There just isn't any evidence to support the claim that microtransactions are a problem.[/quote] This mentality is the problem. We allow these companies to walk on us. I want to play Bungies IP. If that means higher prices for games, so be it. But nickels and dimes add up.
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I do see what you're saying to a point. If the microtransactions were used for essential in-game items that you can't proceed without or as a shortcut to allow people buy their way to max level, that would be a problem. Pay-to-win scenarios would drive me away immediately. That said, I vehemently disagree with the assertion that we've been walked all over by Bungie. The problems and subsequent restructuring of the game, as detailed in the Kotaku article, doesn't show a company walking on us, it shows serious development issues that and arguably poor management of a potentially incredible product. If Bungie had done these things with the explicit intention of manipulating and taking advantage of the community, that would be a different story. That's simply not what happened with Destiny.
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But thank you for actually having brains.
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You're welcome!
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It wasn't Game Informer...
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Edited by Hames: 11/4/2015 6:21:22 PMI guess I'm all sorts of messed up today! I had thought that it was Game Informer that published the article a couple days ago. Do you remember who it was? Edit: Found the correct source and fixed it in the original response.
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EA published Mass Effect... minor error in the post but I forgive you.
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Good call, I had thought Activision was involved, but you're definitely correct.
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BUMPITY BUMP BUMP BUMPITY BUMP BUMP
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You sir are the type of person that we need more of in this community. Not big old buthurt kids complaining about how they hate destiny because bungie is taking advantage of the community or the game isnt what they wanted it to be. If you dont like the game dont pay for it. But for those who enjoy the game and will willingly support the company that makes it. Stop trying to tell them to stop purchasing dlc because it just makes u look like a -blam-tard.
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Lol thanks man
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Thank you for proving my point. I appreciate it.
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Are you gonna adress the guy that roasted you OP? Or hide? You're move OP.
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Lol I see you refuse to address my points. Typical. Post your rant then ignore opposing points of view that might challenge your conclusions. You just confirmed what I assumed about your post from the beginning.
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Edited by Coyote_x_Starrk: 11/4/2015 11:35:46 AMNo its just hilarious to me that every single point you made has already been addressed in my OP. Just excuse after excuse. If you don't like it then leave. Its pure coincidence that the cut parts were sold separately. They didn't MEAN it to happen that way. They didn't WANT to make more money. It was an accident. If you don't want it then don't buy it. Its just cosmetic so the fact they are taking it away from us and selling it separately isn't an issue. I like the game so its okay if they -blam!- me. Exactly the same idiotic arguments that I talked about in the post. So once again thank you for proving my point champ. [spoiler]Also your idiotic referance to Mass Effect 3 is hilarious. The "Microtransactions" in that game were achievable in the game through playing the game itself. Meanwhile in Destiny there is NO way to get the emotes outside of paying for them. [/spoiler]
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Dont even bother, the desticles will NEVER admit Bungie is in the wrong...save your time.
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Lol, there's the typical defense mechanism I was talking about. Because I question some of his argument with logic, you try and label me so as to discredit my points. Sorry bro, we all see through that weak tactic.
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You must not own items that are overpriced in practical sense. The simple argument of don't buy it if you don't want it is valid. Game creativity is funded by business ideals. Deadlines & monetization. Everyone does it different, but whatever you consider fair isn't the same for every consumer or business. You've developed this standard for product and price thinking that all games and content stand in this equal imaginary playing field. They charge what they want for what they provide. You challenge that by not buying it. Who are you angry at? Activision? Bungie? Specific executives? Do you do business?
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Too many desticles 😂