[quote]The removal of the Nightfall buff actually allows more freedom of play. I no longer am forced into the Nightfall if I want to fully max my xp and rep gain.[/quote]
To translate this:
The removal for a source of reputation means I am no longer forced to do that activity to acquire max rep.
If you wanted to get the most amount of rep possible wouldn't you want the reputation wouldn't you want Nightfall to retain a good way to gain reputation if you wanted reputation?
Also disagree on the second part. Fatebringer and VoC were not considered the best because of their burns, but because their stats and perks made them better then anything else with the burn being a cherry on top. This is why later raid gear was criticised as they couldn't stand up stat or perk wise to these guns. No one talks about Atheon's epilogue, or the pulse rifle as they didn't perform well. My opinion is that since the raid is the hardest thing to do in the game it should give you the best weapons in the game. At the very least the raids should drop a consumable item that gives your guns a burn (this would eliminate the issue of raid weapons being used more then normal ones that Bungie thinks is a problem).
lastly: 1 MMO's have a lot more content then Destiny, don't MMO's keep old raids relevant by having them useful for acquiring gear for characters not ready for the new content? In Destiny the new content render raid gear completely useless even for temporary use. And 3 "Massive multiplayer" isn't really Destiny at all, unless you count 16 people as massive doesn't Battlefield have a 64 player limit? That would mean that Battlefield would have to count as massive multiplayer (COD:Ghosts allows for 18, Halo 5 allows for 24 players with AI also running around)
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