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11/6/2015 6:52:57 PM
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Oh I see. You have the manual that states how weapon parts should and shouldn't be used. Yes, start at 0. Then you can see how difficult it is to upgrade anything at all. Between experimenting with rolls purchased on gunsmith weapons, upgrading new exotic guns from quests, infusing guns to use in trials, infusing guns to use in the HM raid and several other applications not including exchanging parts for faction rep it leaves you absolutely bone dry. I started TTK with around 300 parts. Experimenting with the new meta, the Gunsmith weapons every week, purchasing a few exotic primaries from the kiosk, chasing every exotic quest from the NTTE and First Curse, has blown out my weapon parts. I had to dismantle nearly all my old Y1 weapons and several 295+ weapons just to get 1 or 2 upgrades. It isn't a matter of whether or not I play enough. I've put in around 500 hours after upgrading to XB1 in the last month or so. I've done just about everything there is to do. I have 4710 grimoire (NOT THE HIGHEST, I KNOW) so it isn't like I'm some slouch. So what's the manual say? Or are you a Bungie Developer and know exactly how we were supposed to use our weapon parts despite putting out an expansion with the biggest weapon armory to date? Are we supposed to try out all those weapons or just stick to 1 weapon and dream about the things we can't have?
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  • So, what's the answer to the question I asked then? Should weapon parts be removed as a requirement because players like you are too lazy to pace themselves with them? I've been playing the TTK since its launch as well and, if I haven't gone up a tiny bit in parts, I'm certainly not far down from where I was. I still have over 1000 on my main alone an that's with updating virtually every exotic I get (4th horseman, hawk moon, ntte, black spindle, sleeper, chaperone, etc) as well as several raid weapons, and normal legendaries (including gunsmith ones). I've also gone UP in my motes of light count despite spending those on those weapons too (from 450 to 500 now). Perhaps the difference is I don't get a new legendary and think "oooooh... Shiny. TAKE ALL MY OF MOTES/PARTS!!" If you want a "manual" answer, I'd say learn to be capable of judging a weapon without fully upgrading it first. I certainly didn't need to sink 30+ weapon parts into the raid fusion rifle/scout rifle to learn I did not like them. If you and others out there can't control your virtual resource spending, it certainly doesn't mean it's Bungie that sucks.

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  • Oh, here's the reply. The mobile app buried it. No, many players like myself are in fact NOT LAZY, but proactive in that we are constantly testing things to push the threshold of what works. It isn't about taking every single legendary and dumping everything in it straight away. No, I don't upgrade duplicate weapons with maybe 1 perk different from one to the next to see if I do a tick more damage. Between PvE and PvP, there are many weapons that I use for one but not the other. Exotics and legendaries alike. Sometimes I don't have a choice because of the light level. But when I do, I don't like using the same weapons over and over. Sometimes I switch between a scout rifle. A pulse rifle. Maybe one day I feel like an auto. Many weapons still let you feel competitive. CLEARLY at my grimoire I would know what perks suck and what perks don't. I like to find weapons that play on strengths the character already has. Or boost a weak spot. Either way, let's look at it like this. 15 parts to upgrade a legendary 30 parts to upgrade an exotic 10 parts per infusion Doesn't sound like much right? Hold on a sec. Consider this. 280 base attack for armsday and vendor weapons 280-299 base attack for engrams 280 base attack for kiosk exotics At 280 you aren't going to infuse a weapon once or probably not twice. Some people have kept weapons from 220 attack and have upgraded them multiple times. 1000 yard stare was a quest reward for 250 attack for example. The little things add up. What was once upgraded for 15 parts could be anywhere from 25 parts to 55 or more at the end of it. For exotics, at 280, you are probably looking at 50 parts to bring it up to par. Sure, I have some weapons I can use in both the raid and Trials. A 305 Nirwen's Mercy. 309 Red Death. 310 Hawkmoon. 310 1000 Yard Stare. 311 Black Spindle. 316 Terminus. What I want to upgrade is my 274 Hawksaw. A few 280 Ironwreaths. I can't infuse a 313 fusion rifle into my 1KYS. Can't upgrade my Armsday Hakke pulse rifle to even use in normal crucible. I got a 294 NTTE that I just recently upgraded the last node of after having it since the day it dropped. I'd like to try that in Trials.. like my 294 Bad Juju but I'm not sacrificing light level. At any given time, I may get around 10 weapon parts from a day's activities. Bounties, a few strikes, maybe a crucible match or two. Some weapons I hold onto because they are around 290-299 and are better infusion material instead of dismantling them for 1 weapon part. I guess I'm wrong for wanting variety and constantly trying to adapt to the PvP and PvE meta? Again I think if you were to delete all your weapon parts you'd find you had a very different opinion in a week or so. With 1600 why would you even worry about it? I know you said you upgrade all the exotics; but how many guns are sitting at 280? 290? Think about that. 3 exotics is 90 parts not counting infusions. How long do you think it would take someone without 1603848 parts to replenish that to be able to infuse another weapon or make an upgrade? I really feel the core of your argument is "I have plenty of weapon parts. If the majority of players don't have parts, it's because they are bad players. Git gud." At the bottom of it all, we just want to enjoy the game. It isn't about getting handed things. It isn't about entitlement. It's about having fun.

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  • I sincerely get your point. You have a bunch of weapons you want to enjoy and you can't get parts quickly enough for them, especially since you rattled off around 17 of them that you want to level. I would counter that your predicament would probably be an extreme scenario though. Truthfully, how many people playing Destiny do you think are perpetually juggling a dozen or so weapons they want to upgrade for "a tick more of damage"? While I'm not saying you're wrong, I will say you're an extreme case and I don't think the system should [i]necessarily[/i] be modified for extreme cases. Let me point out now that I don't have a problem with parts being sold. The issue I have is when people scream at Bungie telling them to fix their "obviously" broken system. I'll liken it to real life: let's say I make $2,000 a week. I could want to go to this club and buy these clothes and eat out at that restaurant all I want, but if my pay doesn't allow it, I can't go there. I don't go to my boss demanding he fix his -blam!- up immediately. I could ask for a raise, but it isn't necessarily owed to me, especially since I'm clearly trying to live more lavishly than I need to if I'm blowing through two grand a week. This system is obviously meant to have some sort of cap. It isn't meant for people to blow through hundreds of parts a week without putting some form of effort back in, whether that be farming CoO, strikes, crucible matches, patrol, etc. If it were meant to be open to do whatever, weapon parts wouldn't exist in upgrade materials. I'll freely admit that I'm probably on the other end of the spectrum from you. I find a gun I like and stick to it (Shadow Price/Treads Upon Stars). If I find another gun I might like, I don't bother upgrading it without testing it first. I couldn't care less about 3 more damage points because in 2 months all the guns will be replaced. That said, I certainly feel I know how to save resources. Glimmer was scarce for me when one of the first Iron Banners came out. Since then I've saved glimmer consumables and have over 45,000 glimmer in my vault and I'm not exaggerating. A few of my friends also complain about weapon parts, but those same people also go on about how they rolled their shotgun or rocket launcher 100+ times looking for the great PvP rolls. I don't feel sorry for people like that because they're squandering resources with little regard for the future. This game punishes that and, while resources shouldn't be [i]impossible[/i] to get, I do feel it's proper to ensure at least some grind so people have a reason to play.

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