Destiny doesn't have equal starts, has terrible coding, terrible servers, and the hitboxes/AA/bullet magnetism is very casual friendly. Not saying the game can't be fun, but those factors make for a non-competitive game. People saying that that game doesn't require skill aren't inquiring that they would be better if these issues were fixed, they are saying it makes the game too easy and makes for a small skill gap, which is true. The skill gap is punishing in a game like Halo, whereas that gap is much closer in Destiny between a "pro" and a "casual".
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[quote]Destiny doesn't have equal starts, has terrible coding, terrible servers, and the hitboxes/AA/bullet magnetism is very casual friendly. Not saying the game can't be fun, but those factors make for a non-competitive game. People saying that that game doesn't require skill aren't inquiring that they would be better if these issues were fixed, they are saying it makes the game too easy and makes for a small skill gap, which is true. The skill gap is punishing in a game like Halo, whereas that gap is much closer in Destiny between a "pro" and a "casual".[/quote] That's why kjhovey can wipe a team solo? The skill gap on destiny tracker scales just like all other fps shooter stats reflect. It may be less competitive but that doesn't make it non-competitive. I could argue killstreaks make cod non-competitive. It's just different.
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I guess, to your original point, that ANY game can be competitive, but some games require more skill than others to excel, but in the end good players will always come out on top. However, the skill gap is much larger in Halo (mostly 1-3) than it is in Destiny just for the facts that I listed above. I don't really rank CoD as the most competitive game either because of the extremely fast TTK, which then becomes a game more about positioning than actual gun skill.