Ok yea, I guess CoD wasn't a great comparison. But Destiny could never be an MLG game with all the factors it has. Multiple jumps, different jump types, sliding, blinking, shadestep, supers, 27 different grenades, and weapons that can almost out-shoot anything. The reason why Halo was such a successful MLG game was because it challenged people to use the same setups and just do better than everyone else. Less emphasis on the guns and more on the players. Destiny, however, is almost entirely focused on the guns.
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Edited by PrOyKaEnR: 11/7/2015 10:13:03 AMMost, or even all of your examples of why destiny couldn't be mlg are used in cod? COD has wall running, jet pack jumps, sliding... Hell it even has supers as of this year that resemble destiny very closely. One of the biggest esports fps games and it has a lot of the things you mentioned.