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11/7/2015 12:17:51 PM
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For starters, programming isn't as simple as removing a fly from someone's soup. First, a bug has to be reported. Second, you have to scan every line of code to find what's causing the issue. Once you find the issue, you have to find a way to repair the code without causing more bugs or breaking other lines of code. Nerfs and buffs are as simple as changing a few number values here and there, or removing certain lines of code. I know all of this because I took a few programming classes in college (Visual Basic and C++). Also, the ammo glitch was fixed by HoW, not TK, and I can see a number of reasons why that would be hard to fix. Delete the wrong code, and you could have NO ammo counter. Add too much, and you could allow for too much ammo. The issues with the 3 of coins were probably addressed because it wasn't a bug; they simply had to change a variable. Also, excuse me? Bungie's at fault for siding with Activision? You realize that finding someone willing to take a chance on your IP isn't easy. Not to mention telling someone they're at fault for accepting a deal is like saying to someone "You have food poisoning? Well, it's your fault for eating it." Plus, in all likeliness, had they not gotten a deal with Activision, there's a very real likelihood that this game either would have been further delayed or simply shelved permanently. If you're going to make complaints like this, do some research first. You'll look more credible.
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