Let's be comprehensive: classes AND elements...
Striker: "Hey! Get over here so I can use my Super on y..." (gets sniped)
Defender: Has Bubble. Hate to burst your bubble, but most other supers will... well, burst your bubble.
Sunbreaker: Owns everything. But the Ghost of Sunbreakers yet to Come (looks like the Ghost of Christmas same, but wearing a bright orrange robe and a Sunbreaker mark) reminds us of what happens to classes that own everything.
Gunslinger: Bang. Bang. Bang. Now what?
Bladedancer: Pre-TTK: SLICE!! SLICE!! SLICE!! Post TTK: Feels more like Paper cut. Paper cut. Paper cut. But still, Invisibility FTW!
Nightstalker: Bow looks awesome. But doesn't accomplish much.
Voidwalker: Blink + Purple ball of annihilation = very nice, especially with certain items. Too bad Glide ruins it.
Sunsinger: Love having their self-rez around. Long as I don't have to play one. Because, you know, Glide.
Stormcaller: Note what I said about Sunbreaker. Once they nerf Sunbreaker, they're going to notice that Stormtrance is even MORE OP than HoS. So enjoy that Sith Lord lightning while you got it. I have to say that I think I would have had a lot of fun with this class, if not for the fact that a certain jump (starts with G, ends with E, rhymes with "snide") drives me nuttier than a Georgia peanut plantation
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