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Edited by Elden Lord Archon: 1/21/2016 5:13:19 PM
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Forge of Gods: Prison of Elders (work in progress)

It would be awesome if Forge of Gods had an explosion of endgame content. I think it should have 2 raids and a year 2 POE, with Taken. You will find Collapse of the Empire (Cabal raid) and Kell of Gods (Fallen raid) on the [b]Forge of Gods activities[/b] thread. https://www.bungie.net/en/Forum/Post/171829083/0/0/1 [b]Gear[/b] https://www.bungie.net/en/Forum/Post/172955608/0/0/1 [b]Difficulties[/b] Lv. 40 Prison of Elders [spoiler] Reccomended light level: 330 Matchmaking: Yes Taken rounds: Boss round (Pilot servitor is replaced with Taken Ultra Captain) [/spoiler] Level 41 Challenge [spoiler] Reccomended light level: 340 Matchmaking: No Taken rounds: Two of the non-boss rounds [/spoiler] Level 42 Challenge [spoiler] Reccomended light level: 380 Matchmaking: No Taken rounds: All rounds [/spoiler] [b]Weekly rotations[/b] The year 1 POE will continue to rotate between the year 1 challenges. With each reset, the lv. 34 will still become the lv. 32. However, the year 2 POE will do the opposite. The year 2 POE will rotate challenges from 41 to 42. Here's an example. Week 1 [spoiler] Lv. 32: Machine Wrath Lv. 34: Cult of the Worm Lv: 41: Four Blade Massacre Lv: 42: Urrox's Grudge (Taken Urrox will be torture) [/spoiler] Week 2 [spoiler] Lv. 32: Cult of the Worm Lv. 34: Broken Legion Lv: 41: Toxic Oppression Lv: 42: Four Blade Massacre [/spoiler] Week 3 [spoiler] Lv. 32: Broken Legion Lv. 34: Urrox's Grudge Lv: 41: Impossible Odds Lv: 42: Toxic Oppression [/spoiler] Week 4 [spoiler] Lv. 32: Urrox's Grudge Lv. 34: The Forever Eater Lv: 41: The Fatal Song Lv: 42: Impossible Odds [/spoiler] Week 5 [spoiler] Lv. 32: The Forever Eater Lv. 34: Machine Wrath Lv: 41: Urrox's Grudge Lv: 42: The Fatal Song [/spoiler] Week 6 [spoiler] Lv. 32: Machine Wrath Lv. 34: Cult of the Worm Lv: 41: The Forever Eater Lv: 42: Urrox's Grudge [/spoiler] The next time Four Blade Massacre appears is after Broken Legion. The next time after that, it would be after Cult of the Worm. [b]New Variks Quotes:[/b] [spoiler] [b]When a Taken round is about to start[/b] "You face will-drained Taken puppets." "The blight grows. Taken prepare to devour your light." "Taken shadow puppets. Play things of the darkness." [b]When Taken reinforcements arrive[/b] "Darkness looms. Corruption spreads. Taken, incoming." [b]New mini-bosses[/b] "Notorious captain warlord. Zogoriks, the ether pillager." "Tortured abomination of the Hive. The ravenous ogre." "The immense, unbreakable, Bracus Jrou'ugh." "Born from a terrible future. You face the descendant hydra." [b]New challenge bosses[/b] "You face Primus Ka'aul. Warden of the psion flayers." "Lord of outcome. Ruler of chance. Nulkrion, the Probable mind." "Liksor, the Wolf blade. Master of the sword." "Screams of doom. Hymns of death. Ir Xyloch, the Deathsinger." [/spoiler] [b]New Challenges[/b] Four Blade Massacre [spoiler] [b]Description:[/b] Extensively trained in the way of the sword, Liksor fears nothing in the Prison of Elders. He claims that any opponent he sees is destined to get sliced in half. Test yourself against this seasoned mercenary and return in one piece. [b]Round 1[/b] Area: Fallen Modifier: Brawler Objective: None [b]Round 2[/b] Area: Hive Modifier: Terminal Objective: Dismantle mines [b]Round 3[/b] Area: Fallen Modifier: Grounded Objective: Dismantle mines [b]Round 4[/b] Area: Cabal Modifier: Berserk Objective: Defeat Val Aru'un [b]Round 5[/b] Area: Fallen Modifier: Lightswitch Objective: Defeat Liksor, Wolf blade + Destroy mines [b]Boss mechanics:[/b] Liksor looks like a blue version of Aksor, Archon priest, and has a glowing Wolf symbol on his head (He's on the House of Wolves DLC logo). He also has 4 swords, one in each hand. Liksor can create crescent shaped waves of energy that fly through the air by slashing his swords. He will also rapidly move his swords to block your bullets (like like a jedi). There will be 3 servitors in the room that you need to kill. If it's the level 42 challenge, you need to kill 1 Taken ogre. Once you kill the 3 servitors (or ogre), a notification will say "Liksor charges his foes" and Liksor will run up to you and try to kill you. You will get a 30 second countdown timer called Liksor's Rampage. During this time period, he will not block your attacks. If you have a fireteam (which is highly recommended) one person should distract him while the other 2 focus on DPS. Shooting him enough times will get him to chase you, so you will need to alternate his agro. If you're soloing it, it's going to be way harder because there's a short time when you're able to do decent damage before he gets dangerously close. It's going to be a long boss fight if you're soloing it. When Liksor is at half health, Variks will make you destroy mines (because every Fallen challenge boss makes you do a critical objective). Repeat the process of killing the servitors (or ogre) and damaging Liksor until he's dead. [/spoiler] Toxic Oppression [spoiler] [b]Description:[/b] Primus Ka'aul seeks vengeance for the death of his psion flayers. Now he has a new weapon, and challenges any who enter the Prison of Elders. Show him that a team of seasoned guardians is more powerful than any weapon he could ever hope to attain. [b]Round 1[/b] Area: Modifier: Objective: [b]Round 2[/b] Area: Modifier: Objective: [b]Round 3[/b] Area: Modifier: Objective: [b]Round 4[/b] Area: Modifier: Objective: [b]Round 5[/b] Area: Cabal Modifier: Chaff Objective: Defeat Primus Ka'aul Boss mechanics: [/spoiler] Impossible Odds [spoiler] [b]Description:[/b] [b]Round 1[/b] Area: Modifier: Objective: [b]Round 2[/b] Area: Modifier: Objective: [b]Round 3[/b] Area: Modifier: Objective: [b]Round 4[/b] Area: Modifier: Objective: [b]Round 5[/b] Area: Vex Modifier: Objective: Defeat Nulkrion Boss mechanics: [/spoiler] Song of Demise [spoiler] [b]Description:[/b] [b]Round 1[/b] Area: Modifier: Objective: [b]Round 2[/b] Area: Modifier: Objective: [b]Round 3[/b] Area: Modifier: Objective: [b]Round 4[/b] Area: Modifier: Objective: [b]Round 5[/b] Area: Hive Modifier: Objective: Defeat Ir Xyloch, Deathsinger Boss mechanics: [/spoiler] Trial of Judgement (Unlike other challenges, this does not rotate on a weekly basis. This challenge is exclusive to the Noble Cipher quest. It's like a backwards, Taken version of Skolas's Revenge. People who don't have the quest can still join, but they won't get any rewards.) [spoiler] [b]Reccomended Light:[/b] 400 [b]Description:[/b] The Noble Cipher is ready. But you must prove to it that you are worthy. House Judgement will test you. You must survive the ultimate challenge the prison has to offer. [b]Round 1[/b] Area: Fallen Modifiers: Trickle, Small Arms Objective: Mini boss- Zogoriks, Ether pillager [b]Round 2[/b] Area: Fallen Modifiers: Juggler, Specialist Objective: None [b]Round 3[/b] Area: Cabal Modifiers: Arc Burn, Catapult Objective: Destroy mines [b]Round 4[/b] Area: Vex Modifiers: Airborne, Grounded Objective: Dismantle mines [b]Round 5[/b] Area: Hive Modifiers: Exposure, Brawler Objective: Important targets (This is a bit different than usual. The target is a Gatekeeper, and you will have to kill a Blade of Crota to get the sword. The Blade and the Gatekeeper are the only 2 enemies in the entire challenge, who aren't Taken.) [b]The Final Judgement[/b] Areas: All Modifiers: Arc Burn, Void Burn, Solar Burn, Small Arms, Specialist, Demolition(2x heavy damage) Phase 1: Variks says no introduction. After it shows you all 6 modifiers, all 4 doors open. Taken will start to spawn in all areas, and you will have to dismantle mines. These mines give you 3x as much time as usual, but there are 12 of them and they each spawn in a random area. Phase 2: Next, you will have to destroy 12 mines, which also grant 3x the normal amount of time. Phase 3: You will have to kill an important target, but there's a catch: It's a mini boss. The mini boss is a Taken Kell with a void scorch cannon, who spawns in the Fallen area. Since the boss is too big to fit through the airlock, he circles around the room to a teleporter, leading to the Vex area. The boss will repeat this process with the Vex, Hive, and Cabal areas. If the boss travels through all 4 areas, the next place he will appear is the chest room. The thing you have to defend is where the queen's chest usually is. The airlock floor will open up as soon as you're done with Phase 2. If you accidentally fall down, there is a gravity lift which sends you back up. The gravity lift disables as soon as the boss teleports into the chest room. If your team hasn't managed to kill the boss by the time he gets to the chest room, he will walk up to the thing and activate it. If he activates it, you have 10 seconds to kill him. If not, your team wipes. As soon as you kill the boss (provided you have the quest), you've just earned the exotic Battle Rifle known as Judgement's Oath. Now you can run around with a Fallen shock rifle! :D [/spoiler]

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