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11/10/2015 3:43:50 AM
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A very fair point. While you can still technically build teams inside the game by using the interact feature, it is awfully time-consuming and actually getting someone to join you is difficult when you ask people at random. I agree that clans are not exactly the best option, but that is because my experience is I am in a clan with mostly next gen consoles and I am still on PS3. The effort it takes to find groups is certainly extensive, and there are few ways to interact in-game. The problem with implementing LFG in-game is not just the risk of going autopilot, but making it work for as many people as possible. The issue I see is that Destiny is in a weird kind of... "MMO." I say it like that because it has several elements of an MMO but it doesn't have a persistent world for players to populate. Rather it puts a certain number of a players in a particular instance. And that is what I think can be a hurdle. Because since not everyone is in the same instance, not every instance will have a LFG group. That means if you are looking for one, you may or may not be able to find one in your instance. If you don't find one, then you need to go back to orbit, go back, and hope you get lucky. So this, if I am thinking about this right, is a unique challenge for Bungie to address. If they were to implement LFG in-game, they would have to set it so that everyone on the game, regardless of instance, can make use of it. Which, quite frankly, the LFG sites do already, but outside the game. So, the solution for now is to use those 3rd party sources as you play. But then, there is still an issue: some people don't have a smart phone or computer. The game's design is, I believe, an obstacle in and of itself for implementing in-game LFG.
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