[b]THANK YOU GUARDIANS!! With all of your help and ideas, I hit 1,000 comments! I will be working on a community based exotic in honor of this community effort![/b]
[b]Exotic Ideas 2 Link[/b]:
https://www.bungie.net/en/Forum/Post/191970608/0/0
Primary:
Assault rifle- No Other Choice "In dire situations, only one opinion is available"
Perks are Focused Fire and Last Chance (Getting a kill at low health lowers the damage taken)
Scout rifle- Sword and Shield "The strength of one comes from his defence"
Perks are Extended Range, Armor piercing rounds, and a choice of Broaden the shield (3 consecutive kills grants an over shield) or Sharpen the sword (3 consecutive kills grants bonus damage)
Hand cannon- Skill Unknown "Wielders became so skilled, it was a paradox"
Perks are Final Round and Specialist (Hand loaded and Return to Sender)
Special:
Sniper- Doctor's Medicine "Headache? I can cure it"
Perks are Return to Sender, Third Eye, Snapshot, and Doctor's Pill (Precision kills cause enemies to explode and returns health to player)
Shotgun- Surprise "Slugs make a great gift"
Perks are Hammer Forged, Light Weight, Slug Rounds (Extended Range and no spread)
Fusion rifle- Time Flux "Time moves forward with your permission"
Perks are More impact penalty to rate of fire, and Chrono's Revenge (One shot slows down enemies)
Heavy:
Rocket launcher- Poseidon's Wrath "A weapon worthy of a god"
Perks are Javelin, Army of one, Trident (A rocket fired splits into three rockets and tracks different enemies)
Machine gun- Hellfire "Who needs a rocket launcher, I can send one hundred explosions"
Perks are Persistence, Surplus, Light them up (a random bullet is an explosive round that blinds nearby enemies)
If you have any ideas, please leave them down below.
Edit 1: This thread has got a lot of weapon ideas. May I say awesome weapon ideas? If you have any ideas for armor as well, feel free to post them.
[b]Quick Announcement[/b]: My friend (FJFSOM656) has started a mini series called Exotic History. It's a small community project where you guys can make an exotic and post it here. In the spoilers tab, put [i]#writemyexotichistory[/i]. Here is a link to his table of contents for more details.
https://www.bungie.net/en/Clan/Post/1371758/183820389/0/0
[b][u]Time's Reclamation[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/172642296/0/0
[b][u]Huntress of the Woods[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/175315752/0/0
[b][u]Combined Light[/u][/b] [u]Community Exotic[/u]: https://www.bungie.net/en/Forum/Post/176432982/0/0/1
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Edited by Droid: 11/28/2015 6:37:57 AMhttps://www.bungie.net/en/Forum/Post/176375107/0/0 Link to FJFSOM656's great intro to my weapon! Name: Winters Trek. Description: "Surviving the wilderness is easy. Sur-surviv-ing Th-the fros...." - "enter famous guardians name here" Exotic Rocket Launcher. (Solar damage) (PvE based) has an icy/snowy look. This weapon holds 3 in the magazine. When firing, all three rockets are shot, with a spiraling effect. (cosmetic mostly) But it gives a slight boost for Blast Radius. Slow rate of fire. Near max blast radius. Slow velocity. Poor stability. Slow reload. Exotic perk: Frostbite. on detonation, this weapon burns and slows enemies hit by its aoe. (7-10 seconds?) Or. On detonation, this weapon leaves a "sunspot" ( using sunspot for lack of a better word ), that continuously slows and damages enemies. How to Acquire: Timed Exotic Quests (2) (Christmas week only) so don't miss out. All steps are PvE based. Gradually increases difficulty over six steps 260-290. (Seems fair for most players) Quest is given by Vanguard by race. (Zavala for titan, etc.) There will be the main quest for the exotic. You'll also recieve a small, one step side quest that requires you to find "dead guardians" ghost. "We're getting reports of some strange activity on the outer edges of the solar system, guardian. Head to Pluto. Check it out, but first take this with you. Your current armor can't withstand the planets hazards." We're given a 285 Artifact, with a unique perk that resists the planets freezing wind By 20%. Throughout each quest step, we return to the tower to get a new quest step and piece of armor (285) with the same effect. So on the 6th (final) step you'd have 100% resistance. Which will be important for the boss fight. I'll explain the mechanics. Throughout the missions, you're not only fighting enemies, but the planets gust of icy winds as well. The winds gradually increase in encounters as each mission passes. Then continuously on the final quest step as we're nearing the harshest part of the planet. All armor would have a fur like design. Similar to shax and the IB hunter cloak. All enemies would be cosmetically similar to the Cabal. The boss being roughly the same size of Valus or golgoroth (both are pretty fat. See where I'm going with this? #EvilSanta) The final step will be a strike. ( the ghost you're searching for is here, somewhere) You play through the strike as usual. There will be a small, yet somewhat difficult boss fight in the middle of the mission where you fight his eight lieutenants, no adds. (Assuming you're understanding the reference.) You progress through the mission, eventually fighting the boss. Once you defeat him, he drops the usual. Engrams. Nothing special. Return to the tower, turn in the quests. Turning in the main quest gives you the weapon. Turning in the small, additional quest gives you the 'Snowflake Ghost Shell'. It's ice white, with a shimmering effect. You'll receive Grimoire about the new race, and how they only thrive on cold planets, moving from solar system to solar system trying to gather resources from the neighboring planets in its galaxy. (Direct threat to us.) You'll also receive Lore on "dead guardian", who tried to take on this fight alone, just days before the Vanguard sent us. EDIT: I thought that this would be a great idea for Bungie to do. exotic weapon idea aside, it would be something to actually work towards for a seasonal event. exclusive quests, and gear. [spoiler]#writemyexotichistory[/spoiler]