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11/10/2015 4:50:25 PM
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I wouldnt have came back and bought ttk if they would have been honest about the amount of items available. They got me back because they said there were more than vanilla destimy. I dont like being lied to by cprporations that take my money.
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  • There are 3 new exotic armors per class. Titans: one good, one average and one very meh (meh one's exotic perk is also just a renamed sunsinger perk). Hunters: one good one (which just grants a subclass perk), two others which some defend but for the most part are far too situational to be useful. Warlocks: all pretty average and situational. Extra glimmer chest piece, another subclass perk granter (which is probably the best of the three), and the extremely meh stag which may look menacing, but is only even decent in trails when you're the best on your team. It's hilarious how much of a letdown this "new beginning" was. Of the 9 new exotic perks, the majority of the ones used simply grant subclass perks. Then look at year one stuff... Holy shit. So much variety! Saint 14, armamentarium, ruin wings, peregrine greaves, obsidian mind, void fang vestments, HoPF, nothing manacles, bones of eao, celestial nighthawk, symbiote, don't touch mes, khepri stings... So many EXOTIC things. Cool and interesting. Obviously there were duds, but I think we can all agree Y1 had some much cooler stuff.

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