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Edited by antorico2: 11/13/2015 8:46:27 PM
139

DESTINY UPDATE 2.0.1.4 LEAKED

Someone leaked 2.0.1.4 update, suppose to drop on December 15, 2015 THE NUMBERS OF THE UPDATE MEAN SOMETHING. LOOK I will be updating this part, when I can for more information. Just to be sure From the update: (My grammar its not on point. I had to re0write the whole thing. Plus, I'm not native english person) Destiny Update 2.0.1.4 The one that changes the way people play Player Character - After reaching Light Level 300, Uncommon times no longer drop. - After reaching Light Level 300, Exotic Engrams (not brought by Xur) drop from 310 - 320 - Hard Mode now only drops items higher than your current light level by 5 Light points higher or more. - Destiny Launch Collectors Edition Ghost and Level 1 Ghost Shell now has the infusion upgrade note. - Year 1 Exotics (Armor) that weren't brought to Year 2 now have a Year 2 version on the Kiosk. - On end-game activites (Raids, Iron Banner, Trials of Osiris and more to come!) Lgear will drop at light level 300 or higher, with the exception of items by rare engrams. - Characters can change dances, waving and sitting slots at anytime Tower - Everese Trade Company now allows Silver to be gained in end-game activites on the reward screen - Factions now have bounties to be completed in the Crucible agaisnt other factions. - The Vanguard now takes in materials exchange for reputation gain. - Xur now sells heavy ammo with different options. -Strange Coins: 1:5 2:10 5:40 10:100 Motes of Lights also follow this Weapon Tuning Auto rifles - base damage have been buffed by 2%, depending on the archeype - Stability been slightly increased across all archetpes - Range drop-off value depens on the archetype of the weapon Pulse Rifles -High RoF, low impact archetype Precision multiplier reduced from 15.0 --> 1.25 values Base stability and range values reduced HandCannons -Accuracy improved to be more relaible in close and medium range. -Stability slightly increased -Reserve Ammo increased by 45% Shotguns -Damage against guardians decreased by 25% -Damage against non-guardians increased by 80% Snipers -Accuracy decreased -Aim Assit option to be disabled Quests -No Time To Explain and Sleeper Stimulant quest its avaliable 2 times per week -Quest can be repeated for a minor reward of coins Crucible - Added Faction Wars, a 12 v 12 v 12 gamemode where all three factios face each other in all out war with vehicle warfare involved (PS4 and Xbox One only) PS3 and XBXO360 gets 6 v 6 v 6 - Combined Arms, 2v2 and Mayhem Clash are now core playlists - Combined Arms has been updated for 24 v 24 battles, with more vehicles and maps to be included on a later date. (PS4 and xbox one only) PS3 and XBOX360 gets 12 v 12 - Elimination has been added to a core playlist in Classic, no expansion required. Weekly Activities - Strange coins drop 3 times when the weekly PVP/PVE its completed. Values go from 3-7 - Nightfall gives 2 items guaranteed Patrol - Fireteams of 6 have been implemented to all destinations. - The Dreadnough now supports Sparrows Economy - All previous changes the last update did have been reversed -Legendary Marks can now be traded for with oter materials -Materials can be brought with coins, motes of light and other resources Technical - Fixed that bug didn't make cutscenes be skipped - Fixed a bug that made audio cut off at times. Fixed a bug that killing enemies doesn't drop glimmer. - Added a video option for reporting. - Added an option to be taken directly to the Tower or any destination without going to Orbit - Fixed a bug that spawned a chest on Mars in a area non-accesable to the player Dit is

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