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11/15/2015 2:12:05 PM
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so who knows why they chose to Not lock skills?, remembering the beta it had last node that, If chosen locked your skills in But gave some sort of buff, at first I was glad they didn't implement it but am/have wondered how game would be IF it was that way, plus am curious as to what kind of a buff would entice someone into locking down a subclass.
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