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originally posted in: Give us 7 Golden Gun shots
12/2/2015 9:08:52 PM
3
Let me "lay down some logic for 'ya". 5-7 hammers 3 GG shots (4 with aclyophage) 5-7>3 (4 with helm in exotic slot) Tracking hammers Aiming gun Tracking>aiming Exploding hammers Exploding GG shots Exploding=exploding Fusion grenade Tripmine grenade Fusion>Tripmine SB: enough armor to potentially survive a GG shot and High-impact sniper. GG: Only super with no extra armor upon activation. Armor>no armor GG: instant, straight bullet. Barely any aim assist. SB: No aim assist, arcing hammers that travel at a high velocity. GG>SB GG damage falloff SB no damage falloff whatsoever GG<SB SB: Sunspots. Do I need to explain? GG: N/A SB>GG GG: Throwing knives (can set people on fire) SB: Melee that sets enemies on fire GG>SB SB: Health regen after [u]any ability kill[/u] GG: N/A SB>GG Sunbreaker: 9 points Gunslinger: 3 points Just proving a point.
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