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Edited by Ez: 12/2/2015 11:20:37 PM
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Ez
Ez

Here's the problem I have... If it's such crap, if you're so dissatisfied with the product, how the hell do you have almost 1200 hours played (and this is just current characters; no telling if you deleted and made new ones)? For all its faults (and the game certainly has faults), you've liked it enough to devote almost 2 months of your life playing it! Value? the game has cost you about 11 cents per hour assuming $60 for vanilla, $40 for 2 DLC and $40 for another DLC 'plus' (more than a DLC, less than an expansion). I'd say that's a damn good deal. By comparison, I've spent about 10 hours playing Battlefront before I got bored and quit playing. That's how much time you should be spending in a pretty game with no depth. 1200 hours spent playing a game that "sucks" means you're either a masochist or a hypocrite.
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  • The 1200 hours comes from the days I enjoyed Destiny and from helping friends and randoms. My point is that Destiny needs some improvement to be more enjoyable and Bungie should stop walking on top of the fans.

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    I agree that "Destiny needs some improvement" ( I would offer it needs more than just "some"). That's a lot milder tone than your original post. As for "walking on top of the fans", I don't see it that way. They listen (however selectively) and the game has seen many changes. Some good, and some not so good. Even while people see it as falling short, there is effort to improve the game. Not everyone will be pleased, nor will they see it the same. While they failed miserably in delivering on the expectations they set on the original game, Destiny is a much better game now than when it launched. In fact, I would even buy the argument this is what they should've delivered for the original $60 release (content like Crota's End, the Dreadnaught, were all part of the original game before it was chopped up and "re-invented"), but while at times it's been a "2 steps forward 1 step back" process, it's been moving in the right direction.

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