[u]Geschicklichkeit[/u]
High Fire rate scout rifles its 23 bullet mag.
[i]"For what you use, the gun will balance"[/i]
Given perk:
Mastermind- based off of your armpit stats it increases your gun skill. Intellect increases aim assist, strength reduces kick, discipline reduces reload speed.
First perk:
Machine Gun- Gun can be fired automatically, the longer you hold the trigger the faster you fire.
Exotic perk:
Skills- this gun gains bonuses based of of our upgrades for armor, speed, recovery. Armor decreases the kick when hit, speed increases Aim down sight time, recovery increases both aim down sight time and kick (but at a lower rate).
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