Balance is a very fluid, delicate thing though. It's impossible to effectively test all circumstances for all weapons/play styles on all maps in all game types and all skill levels. Players do that much better because there's probably a 1,000:1 player to tester ratio. As a result, weapons get balanced after lots of data comes in.
One can't expect Bungie to test everything, and if a rebalance is needed, you can't expect what's changed to behave the same way as before.
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