Thing is it didn't used to be that way with MMOs until WoW came around and f'd it all up by introducing Vertical Progression. It's one of the reasons I stuck with Final Fantasy 11 for so many years - the last great MMO that just kept offering more and more sidegrades rather than outright replacing things. And even after they raised the level cap and brought in item levels, they STILL went back and adjusted the older stuff so you could bring it up to the new caps with matching power levels. I'm so sad that the story for that game is over at last and they're shutting down the console versions in March :
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Bummer. Sounds like Bungie should take a look at that one.
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Wish I would have gotten into final fantasy.
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The main client is free to download now but there's still the monthly sub. I'm looking to jump back in at some point before March on my 360 just to nab up all the achievements lol but also I really, really would like to get a new working PC so I can properly play through Seekers of Adoulin & Rasphodies of Vana'diel (the game's big finale). FF14 is their new big ticket MMO and it's good, but it sadly follows the same tired rotation of introducing yet more stuff to grind for every 3 months which is why I stopped giving a damn about the endgame and cancelled my sub - I only come back for the story and to say hi to people. Tanaka's not even with Square-Enix anymore and Yoshida is partly in charge of XI along with Producing and Directing XIV so yah no chance of ever going back to the good old days unless something changes in the market. It's actually worse in XIV than in Destiny since at least with Destiny, the gear is actually different and does different things - the only thing that changes in FF14 are the looks and higher stats (whereas 11 had all kinds of stuff that enhanced various job abilities). I really sorely miss games like XI that had a big emphasis on teamwork and open world content that was ever-expanding - if you didn't like or couldn't do 1 thing there was *always* an alternative. I'm sick of this "theme park" crap that MMOs are doing now. Was one of the things driving me to be a game dev actually but that kinda fell flat for me :/ turns out I really hate computer science. /end rambling
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Edited by turbtators: 12/5/2015 5:40:10 AMI really wish destiny would have stuck with the process they gave us in HOW atleast in terms of the armor anyway. I think games will eventually jump in on bringing all content along through the span of their game. Sorry to hear your pursuit to become a game dev didn't play out. Hopefully you'll find something that you enjoy.
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I'm not giving up entirely, just turns out I can't do coding worth a shit. I still have plenty of ideas and artistic talent that just needs some improvement. But yeah trying to go for the Twitch/youtube thing though that's a longshot. I agree about the HOW progression - I actually didn't mind Etheric Light, it was a pain to get but it was still preferable to Ascendant/Radiant nonsense and items already came at a good power level and less upgrade nodes. The whole infusion system just added more layers of RNG that nobody wanted or asked for. Honestly it's retarded that we have to destroy raid gear to improve our existing stuff - I wouldn't mind infusions if: 1) Raid gear harder to get but much more powerful/useful - even the POE armor was more helpful than this crap, nevermind VOG guns. 2) We could get blue engrams up to 310~320 for infusions but of course their stats and perks are naturally much weaker. Oh and requiring exotic shards to infuse exotics on top of them having the worst returns per infusion is just all kinds of bull.