When one develops a game like Destiny, Diablo, RTS games... anything that will require the ability to change stat values rapidly during iterations you put those stats into an XML or CSV document. Storing the values in the actual source code is idiotic and since Bungie has vast experience with competitive FPS games they know to develop them in this fashion.
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Hey! ^ This -blam!-ing guy knows the gist of it. I want Kobra to show me though, he knows more. You know, in the spirit of taking priority of weapon tuning over thousands of people getting screwed over real money by others who exploited it for free.
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Look kid, you got "schooled" so just go back to your mum's basement and shut up.
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Lol, i wasn't disagreeing with you. I'm sorry, want me to say that you [b]don't[/b] know what you're talking about instead? Why would i go to my mum's basement when your mum's bed is comfier?
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fkn savage #wrecked
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Edited by Synergy-Seven: 12/10/2015 8:46:37 AMLol out of all the people to talk about #wrecked, the amount of times you're getting rekt can only be measured on a 1945 Hiroshima level. Still waiting on that code plz.
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Edited by Kobra: 12/10/2015 8:52:28 AM[ ] NOT WRECKED [ ] WRECKED [X] TYRANNOSAURUS REKT
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Exactly