You're talking about a fix that was probably five lines of code.
-check for book,
-if book = yes then,
-unlock
- if book = no then,
-lock
I'd love to see how well you whiners can prog.
'I totally took Visual Basic in high school. Does that count?'
-tissue for the babies
English
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Douche. Seriously most douchey comment on this entire forum. The only code you know is the password you have for your gay porn site.
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He must have been born on the motorway.. (Most accidents happen there)
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[quote]Douche. Seriously most douchey comment on this entire forum. The only code you know is the password you have for your gay porn site.[/quote] HAHHAHAAHAHAHAHAH
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I mean they obviously can't do it very well either. Last week they couldn't even have a door open on schedule and broke leg engrams AGAIN. Lol.
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i am no coder by any means. but it seems like common sense that a bug for the book is infinitely less complicated than any weapon or mechanics bug. but after all this is the destiny forum where stupidity and hater hipster mentality reign.
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Nerds rule hehe
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Sure am.
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you're also a rider of bungie d!ck too
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Some of us are experienced coders with decades of history in various languages. Any clown can tell you rushing a patch the same day is going to be a bad idea. You can't possibly test things that fast. And this is why the game has so many defects. The testing is primarily done by the user base in production. Pros and cons but it's amazing they roll with that model and claim 25M+ installed
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Edited by Pixelhak: 12/10/2015 5:41:21 PMInstalled, but does the demo also count? Then its pretty easy to get 25+
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Amazing part is not the user base. That they have such a large base and rush patches to production is amazing.
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Edited by Niminin Nieminin: 12/10/2015 5:19:26 PMI'm a retired software developer. In a game as complex as Destiny nothing is as simple as editing five lines of code. Each action has consequences seen and unseen.
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25 million * 60$ You do the math.
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void public RecordBookArmor(){ if book == true{ MomentumGear = true; MomentumEmblem = true; } else { MomentumGear = false; MomentumEmblem = false; } } This would be more of how it is coded probably, obviously a reference to book and MomentumGear/Emblem would have to be made, also am learning C coding \o/
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Now try to code an exotic weapon (•-• )
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Edited by Navi: 12/10/2015 5:14:36 PMThat would take time and two separate files if I were doing it from scratch xD if I could see how they coded the exotic perks and their weapons I could use it for reference but that's not public :(
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Edited by Beadsman01: 12/10/2015 5:04:46 PMWouldn't take long to edit the strings on a weapon such as Thorn reducing damage overtime would prolly be an edit of at most 2 lines of code . _.
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And changing thorn could be fixed by just altering a few values.
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Edited by Navi: 12/10/2015 5:12:07 PMIf it's how I think it is then every weapon has it's own file that contains it's values such as fire rate, damage, range etc so technically they could change the values easily but it still has to be tested, this could be repetitive work and is probably why it took them a while to come out with a weapon balancing patch. The exotics though would be a little more complicated because of their special perks which are probably in a different file and referenced in the exotics weapon file so changing the Thorn's perk to stack and lower the damage ticks could also take a good amount of time
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It doesn't take 8 months to change the impact on thorn.
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Edited by Navi: 12/10/2015 5:24:38 PMYou're right it doesn't, but it takes time to change both the impact and perk of the exotic and test it so they probably just thought it would be a better idea to hold off on the patch and make a big weapon update instead of fixing 1 weapon and going through the effort of creating the patch for 1 weapon
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lol op said prog as in program.
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