originally posted in:Neo Punks
[b]Confused, she smashed the window and stole everything. She was the child of a so called terrorist, of course, and the man rushes over with his team[/b]
"Bit late, delta"
English
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((Wot?))
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[spoiler]What, NWH is considered a terrorist group, and that's a squad with Alexandra. As for the valuables, why break in to a shitty car if there's nothing inside?[/spoiler]
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((I meant who is smashing what? What's happening, I don't get how you're following up))
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((You guys leave, delta arrives, Alex (girl) looks in car, realizes you likely were breaking in for a reason, and broke in to steal shit and leave))
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(( 1. There are valuables inside as I thought I made clear in the original post 2. Actions should be limited to your own characters, Jane with the mechanic perk can break into a car without having to smash a window. ))
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((The girl is my character, Alexandra. Bringing her to T3. Delta squad are characters that make numerous cameos, and are existing already, such as the guy you spoke to. He's a general in my group))
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((I mean, Jane already hit the car before it she did))
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((Yet she fled, likely leaving something behind early, such as a few coins, or maybe a bill in s glovebox, early))
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The car door is open. Inside is an open glovebox compartment with papers and junk all over the place. On the passenger seat is an open leather wallet with cards of all types spilling out, void of any currency however. There is also a large empty socket infront of the car where a radio should be(Jane got skills!). Other than that, every other compartment in the car is left untouched.
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[b]She looks in the trunk for anything, while delta actual tries to Hotwire the car[/b] ((dA got mechanic))
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The car starts successfully, the wires and engine have not been tampered with. Nothing really of great or unusual significance in found in the back, seems this was just plain and simple thievery at work.
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"Well, at least we got the car" [b]She says, getting the plates off with delta 2's bootknife, and driving away[/b] ((End))