Wait, i thought TITANS were the TANKS, not the WARLOCKS!!
I know how ALOT of people feel about the Sunbreaker, and how it was WAY over powered, and I can relate. Myself, I main as a Titan, mainly because that was my first class... but I choose my class based on my style of play, which, as you may have guessed, is a total tank.
So "Nerfing" the Sunbreakers would've been okay if bungie only made it to where they could be 1 shot by a high impact sniper. However they seemed to go a little overboard with the nerf. They not only took way our armor (Which is okay I guess) they also took our mobility, good AoE, and tracking hammers (Which don't do much of anything now.). THAT was too much. so much in fact that Bungie has now made the Warlock (Which is essentially the Mage of destiny) The highest armored character... Don't believe me?
Post patch the Sunbreaker's Damage Reduction has been lowered by (9.09%), this puts the Damage Reduction under that of a Sunsinger's. Warlocks aren't meant to be tanks, they are meant to be high damage, low armored characters. If the warlock are harder to take down than the titans, then how are the titans living up to the name...TITANS.
Bungie, please consider how the classes are supposed to be played, how the were MEANT to be played. Warlocks are Mages, Hunters are Rangers, and Titans are TANKS!
I encourage Bungie to please think about that instead of listening to people whining. (I mean REALLY? 20%? That seems pretty harsh, and fairly out of character of Bungie, who usually nerfs things by a precise percentage. Which further leads me to believe that they only nerfed them so hard because they were tired of listening to whiners.).....Seems like alot of things are out of character these days.
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