Last night I was lucky enough to join FiZzoR for some trials on his steam when this happened. At first I thought that I just traded with the other guy, then I saw the feed "BRUTALBREAKD0WN IS DOWN"... Did I snipe myself? How on earth did that even happen?
I'm not exactly sure what killed me, does anyone have any ideas?
EDIT:
A lot of people think that we just traded. There are two reasons why I don't think this is the case. Firstly, it doesn't give him the kill, it just said "BRUTALBREAKD0WN IS DOWN". Secondly, he was using the 1000 yard stare that everyone gets from the taken war quest which comes with firefly. If he killed me it would have had to have been with a headshot, which would have caused firefly to proc.
My current theory (although it still probably isn't completely correct) is that sniper bullets have more than one active frame in which they can deal damage. This explains why a ton of collateral sometimes just don't look right. Maybe lag extends this period or something. Either way I think that I sniped him, then strafed behind cover whilst the bullet still had active damage frames, during this time the bullet ricocheted off the box thing in front of me causing me to snipe myself. It's not a solid theory but so far it's the best thing that I can think off other than "I just died for no reason when I fired my gun"
-
Edited by Himalayan Salt: 12/16/2015 2:32:44 AMMight be a glitch with aim assist and lag. We know the 1000 yrd stare has really high aim assist. We also know that it looks like the bullet came from that dude - not from your own gun. If it was your own gun, the purple bullet trajectory would've been different and you also would've died immediately after pulling the trigger - not the brief moment you had to get behind that fallen cache. Speaking of that fallen cache, I believe it's the key - Essentially what I believe happened was that you two did trade, however due to lag it seems as if he pulled the trigger second. Who did shoot first, we won't know, though it's very likely you two did it at the same time. That being said, our old friend lag registered it as coming second - it was likely the titan pulled the trigger when you were out of cover, but it was lag that didn't register it until you were behind cover. The reason it didn't register for him as a kill was simply because you were behind the fallen cache. The lag had tricked the game into thinking the bullet had gone through the cache and killed you, and somehow this made it so that the bullet did not register as HIS. I don't know much about code, but I do know game logic and how some sh!t is done, and thus this is my theory.