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originally posted in:Terminus Finis
12/15/2015 1:21:43 PM
1

Oryx challenge mode strategy

For those who are wondering I watched a live-stream over lunch here in Europe of a team beating the Oryx challenge this week and have provided a YouTube link explaining the strategy. In short: - You must detonate all 16 orbs at once - Realistically the "no knight" strategy is out, you have to kill the light eater knights and vessel of Oryx - Have two people on one of the daughter platforms with Titan bubble to take out Ogres immediately as they spawn in - People assigned to a platform take out the knight for their platform (easier then cross-platform sniper shots) - Can be the same relic runner throughout the challenge, you do not need to rotate runners as was speculated - Lag/disconnects with 16 orbs is an issue--have the host be the person with the best internet to lower the chance for errors Good luck to people who take this on--it'll require a good amount of communication and a few runs through I'm sure so getting a fire-team together via LFG and seeing it through to success will be a challenge in of itself. I do apologize for not being part of raids or weekly missions; I'm GMT +1 (central European time) so I likely don't overlap much with other players.

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  • Edited by Atreides Spawn: 12/16/2015 7:30:24 PM
    Should also mention some tips on keeping it together, as it is a constant-pressure/grind challenge with no room for error: - Platform holders 1 & 2 should jump up to titan bubble as soon as they kill their knight to avoid death. They are also handy as backup for knight 4 (plat 3 probably has no time to jump up, but get blessings if applicable anyway) - Kill all ads from the aura after staggering Oryx ... and keep on killing them until Oryx goes back to front or they will overrun the shade - In shade, draw Oryx to outer edge when he slams his sword so that he doesn't get your incoming teammates - [b]At bomb time (after third shade)[/b] ... to ensure they all go off: -- KNOW which 4x bombs you are detonating or you will have wasted all of that time! -- kill centurions and acolyte eyes front and back before going to bombs (you have about 20 seconds of spare time, but take only about 10 just in case!). -- bomb runners should all go to their bombs, but don't breach bomb perimeter ... 3-2-1countdown to all breach bomb perimeter at once -- move left/right back/forth just a bit in CENTER to ensure you get all 4x bombs if they are not perfectly on top of each other If you for some reason want to get the bombs before killing adds, a tether to front/back adds clusters does the trick, or just go for it and don't get killed until after you detonate! You only need a few people to run up front to finish him off anyway. Alternatively, you can run the titans down bottom center with blessing & weapons bubbles on top of each other. This speeds up downing ogres but is not as easy for some to snipe those knights. NOTE: I would not recommend purposefully taking knights nearest your platform, because that requires platform holder 1 to wait for death of ogre 2 and spawn of knight 2, giving less time to get to the titan bubble and safety. Take them if opportunity arises, but focus on the knight cross corner nearest opposite platform.

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