I have no idea how many things have gone wrong with this patch, but the lag in the Crucible is worse than ever before.
Iron Banner can be described as lag free, in comparison.
The matchmaking seems to be fundamentally broken, as every lobby I am in either has at least 3 red bars, 6 yellow bars or everyone is yellow bar.
Shots take forever to register, melee charges are getting consumed, yet no damage is being dealt.
Bullets simply disappear (some call them phantom bullets).
I am getting sniped, yet no lense flare shows up (or the last 40 people are apparently the best quickscopers in Destiny).
People do not appear on the Radar, even though they aren't invisible.
Getting killed through walls is also a new favourite pastime of mine.
PvP is currently pretty broken, in terms of connection quality.
Edit:
Thanks for all the replies, up votes and agreement.
It's very reassuring when a lot of people experience similar things.
Something went horribly wrong with this patch, concerning the connection quality and hit detection of melee attacks.
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Edited by The 7th fall: 12/17/2015 11:58:31 PMIron Lagger lag free? You realize a lot of us made the trend of calling Iron Banner Iron Lagger for a reason? Each Iron Lagger makes the lag in PvP overall worse, and oh boy are we in for an early New Year's gift upon the 29th for another round of Iron Lagger. That aside, I would say this meta during TTK is by far the worst in terms of lag and overall gameplay. I've rage quit more times in TTK because of lag affecting my Supers, melee charges spent but not dealing damage, grenades not dealing damage quite a lot of the time, bullets passing through people or disappearing entirely, heavy/special ammo crates not allowing to be used, control/salvage/rift objectives not registering, and this list could go on as to how TTK is worse than the rest of the metas.