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12/17/2015 11:59:25 PM
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Bummer, I guess I'd recommend having fun just doing ridiculous challenges and bounties until you go negative
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  • Edited by Killlerschaf: 12/18/2015 12:36:41 AM
    Haha. I'm a top 1% player in terms of score per game average (and suicides). I get 16.5 kills per game average and 5 assists. My win/loss is 1.14 and combat rating would be around 130. The last time I checked my guardian.gg rank, I had an Elo of 1500 in Rift (but I only have 5 perfect runner medals :/ ) . I only play 6vs6 objective game modes and despise Trials and Clash with a passion (went flawless once nonetheless). I never play with a fireteam. Now this is not to brag, this is to say that I'm well aware of the limited player pool out there. I repeatedly get matchmade with the same enemies/teammates, even though I leave the lobbies after the match. However, if the lag I and many others experience and all these little things described in my OP, are only due to "skill based matchmaking", this change needs to get reverted. I love a good challenge. I don't like to tilt at windmills however.

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