I understand that, but that's not what I mean. I play online shooters since UT on the PC and Halo 2 on the Xbox.
What I mean is an intrinsic issue of the hit detection. As if it's broken since the patch.
Delayed melee kills have happened since Halo 2. We all love and appreciate them.
But consuming a melee charge without dealing damage is slightly confusing.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
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