Since the beginning, we have intellect, discipline, and strength, which reduces the cooldown for your super, grenades, and melee respectively. What if we have a fourth stat? What could it possibly reduce the cooldown of?
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Edited by Meow (Adept): 12/20/2015 6:50:30 PMA perk only on hunters, it has a cool down time until the next time they are allowed to say the word nerf or buff. If you have max crybaby stat, then you have to wait a full month to cry again, otherwise you have to wait a year.
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Reload speed
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Why not S.P.E.C.I.A.L.?
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Well, not exactly sure, but I can tell you this much: hunters would be frothing at the mouth screaming for nerfs.
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Assassination It should be a perk all classes can get
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Reload time of any class of weapon. Be able to reload super fast any primary, special or heavy.
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Edited by BlaximusPrime178: 12/19/2015 2:54:26 PMClass specific starts. After level 40 each level gets you a mote and a point. Points go to the class stat. Warlocks get intelligence (increase damage from abilities 1% per point) Titans get toughness (increase armor and shields 1% per point) Hunters get dodge (Tapping a direction on the joystick now let's you dodge. Points increase speed and rate of dodge ability) Point bonuses only applicable in pve.
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Assassinations. Stat would be called concentration Each class starts off with a 1:30 cooldown.
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How long the cool-down is for sprinting again after you stop
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Edited by finRatman: 12/19/2015 2:38:20 PMStamina. Affects on how long you can sprint. Lol everybody would love that.
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Deez Nuts