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12/20/2015 3:06:54 AM
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There are no guns (legendary wise) that seem worthwhile like there were in year 1, such as: black hammer, fate bringer, vision of confluence, etc. Legendaries in year 2 aren't even worth farming because they are absolute ass. I think that was the huge difference between year 1 and year 2. Year 1 offered replay ability by having to farm these items if you wanted them where as in year 2 there really aren't any weapons worth getting and if you want them you simply just buy it and you're done with it. Pretty boring in my opinion. Year 1 was much much better gameplay wise. Year 2 interface/currency wise is much better. Would've rather had year 1 and its problems than year 2 and its shitty gameplay/replayability
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  • There is a legendary Red Death that's an auto rifle. Reminds me of the Shadow PrICE.

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  • Yeah but that's not my point though, year 1 weapons which were mainly RAID weapons were actually worth running the raid repetitively for until you got them, as well as exotics. They were somewhat challenging to get thanks to RNG. Now everything is simply handed to you. It's dumb yet I still play lol idk why it's just so boring compared to year 1

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  • Yup bungie doesn't want us to have powerful weapons to make the game too easy for us but without those weapons to work for, there's not much motivation to play

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  • Exactly, their raids are easy enough to beat without those weapons so why not add those types of weapons back into the game? It makes no sense to me, like you said it offers absolutely no motivation to play the game because there is absolutely nothing to strive to get since a high majority of the weapons are terrible WITH terrible perks.

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