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Destiny

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Edited by Killlerschaf: 12/19/2015 2:40:41 AM
238

Current state of the Crucible is absolutely ridiculous (The one about the lag).

I have no idea how many things have gone wrong with this patch, but the lag in the Crucible is worse than ever before. Iron Banner can be described as lag free, in comparison. The matchmaking seems to be fundamentally broken, as every lobby I am in either has at least 3 red bars, 6 yellow bars or everyone is yellow bar. Shots take forever to register, melee charges are getting consumed, yet no damage is being dealt. Bullets simply disappear (some call them phantom bullets). I am getting sniped, yet no lense flare shows up (or the last 40 people are apparently the best quickscopers in Destiny). People do not appear on the Radar, even though they aren't invisible. Getting killed through walls is also a new favourite pastime of mine. PvP is currently pretty broken, in terms of connection quality. Edit: Thanks for all the replies, up votes and agreement. It's very reassuring when a lot of people experience similar things. Something went horribly wrong with this patch, concerning the connection quality and hit detection of melee attacks.

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  • The matchmaking equation has definitely been changed to prioritise skill over connection, which is completely backwards as you can't judge skill in games where latency is an everlasting problem. I'm from Europe and now a days most of my opponents are from the US (I'd say 8 out of 10 games) also just the other day I was playing in the morning and got thrown into Japanese lobbies, this happened two days in a row. Why on earth would it ever throw me into a Japanese server when I'm from Europe? It's no fun been yellow or red bar in a game where everyone else is green even though you're paying good money for good internet to ensure you don't lag. Besides that it clearly shows games where the pings are shown as green but you're getting shot through walls or around corners. Yesterday everytime I got pinged by a bodyshot I would try get out as usual but it's impossible when you can't even rely on cover to save you from a cleanup, this makes playing good players (all I seem to get now) very frustrating. I don't mind playing competitive games, I would run into top tier players quite frequently before this patch it just wouldn't be EVERY game. How are you supposed to warm up if first thing you're been thrown into a sweaty game with lag to boot. If you don't believe what I'm saying go sit in some top tier players streams and see what the chat has to say, everyone is experiencing the same problems I'm having and it's making this game really frustrating. This could quite easily be resolved by doing the following: 1. Create ranked playlists where people can play competitive matches based upon rank (if you're rank 1 you play rank 1 players, if you're rank 50... Yup). However this should still place connection over skill everytime - this rule should never be broken, if you have to place a couple of rank gap for a good quality game this is better than playing in a lag fest for all players. Create separate rules in ranked playlists (No exotic armour, no heavy, slower/ no special on spawn and less special spawns making gaining special a tactical exercise, possibly slower ability recharge rates including super?). 2. Keep public playlists as a place to play and have fun, test guns out and goof around etc. if you don't feel like playing competitive games you shouldn't have to.

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