They need to take the PvP more in the direction of year 1, especially over the mid part of the year when destiny PvP gained enormous popularity. Kill times with primary weapons are too slow at the moment overall, mainly because of the crucible team's obsession with giving primary weapons insane drop off.
-Primary weapons need more strength so people don't main secondaries the whole game. It happened with fusions on launch, then shotties and now snipers. As it is, fusion rifles are laughably bad atm and shotguns have gotten hit way too hard.
-Blink needs to be stronger than it is now. It's way too slow, with too many delay frames.
-The lag after this latest patch is the worst I have ever seen it. People teleporting with green bar, nobody has a good or stable connection anymore.
-Bladedancer super doesn't register half of the time. Melees on multiple classes often doesn't register or does register but will provide a bonus perk (like life steal or flame shield) while not actually dealing damage.
-Arcbolt grenade needs to be buffed to be competitive vs the other grenades.
Finally, I hate to say this but snipers need to be looked at. They're locking down almost every mode now, and I'm not sure that they don't need a reduction in ADS speed. Quickscoping/drag scoping is starting to really become a thing. Do that, or add much more flinch while taking damage.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.