JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by BOSSBOOY: 12/22/2015 7:11:50 AM
119

The weapons are balanced stop complaining.

I think Bungie has finally done it. Other than the unnecessary TLW buff I think we've finally gotten to a point where most weapons in the crucible are made equal. As for the last word, the gun should require skill and be hard to use like it was before the December update. I didn't realize it needed a buff because I was dominating lobbies just fine with it. So all-in-all re-nerf TLW and don't change a thing Bungie. I like you just the way you are... Edit: my point is that if any buffs are made (at least to primaries) that weapon will become op unless. Auto rifles were meant to be easy-to-use but if they get buffed in the Crucible, every experienced player will roll over every lobby and once again we have another unbalance. The Crucible requires skill so if you don't have it.... Edit: fusion rifles are another gun type requiring skill. Heres what a fusion rifle can do: https://goo.gl/photos/vJ3UF4UwQN7Ks7zs8 Edit: don't call snipers too powerful. Everyone is just getting butthurt because its the gun type everyone retreated to after shotguns began to suck. Everyone's all like "what am I supposed to snipe with now that I can't use my Conspiracy theory" I feel like Bungie always just wants diversity instead of balance because all they do is take players off of whatever gun type seems to be the majority. I will admit though that Auto rifles should be the majority because they're supposed to be easy-to-use and Noob friendly

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Shut up they are not. My cousin and I talked for about an hour and a half in the crucible about how we think it should have happened. So here we go. [b]Snipers[/b]: instead of giving a gun that rewards a good shot perks that allow that factor to lessen ie: hidden hand, make it so that when you move while aiming it bobs the gun. It's more realistic to how it should work. [b]handcannons[/b]: there was really nothing wrong with them before. The exotics were what messed up handcannons. We fixed thorn. But last word still has too much range. It is above fusion rifle range when it needs to be below it. [b]shotguns[/b]: they are meant to be good at close range to take out the perks that give them longer ranges ie: rangefinder

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    4 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon