JavaScript is required to use Bungie.net

Forums

originally posted in: Europa RP
1/3/2016 1:48:22 AM
1
The EXE file suddenly opens... And begins decrypting [i]itself.[/i] A dial tone plays, and the tone immediately switches from harsh and authoritative to light and sweet. [i]///Welcome to TalonCo.'s Prima-5 station, home of the prestigious Europa project! Due to technical difficulties at the moment, we only have a few docking ports open at the moment. Please, feel free to dock at any of the authorized bays!///[/i] A 3D map of the station's outer hull appears on the screen. Several dots light up, displaying as Quarantine Level Red and Yellow. Only one port seems to light up as All Clear Green: the BioScience Division. The dock is a flat, smooth plate on the hull, with an elevator for personnel and cargo access next to it to convey supplies. There seems to be a slight atmosphere, so even without a space suit, there should be more than enough air to keep you alive while you go inside.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [b]He exits the Carrier, looking around the dock[/b] Deserted. Dial Tones, Messages not compatible with the InfoNet, and a deserted base. Why would it activate now?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Two other ships are present, but the occupants are missing. They've undoubtedly gone ahead. The elevator is off in a corner, large enough to fit a party of twenty five, if squeezed together in an orderly fashion.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [b]He heads towards it, and activates the panel[/b]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Zone-tan: 1/3/2016 2:31:44 AM
    The elevator goes down, and some cheery music begins playing. Before long, it comes to a halt, and the doors open. [i]///Welcome to TalonCo.'s Prima-5, Dr. ~bzzzzzt~! A representative will be with you shortly in order to give you a local tour. Regarding Station-Wide travel, please consult your local subway operator, or talk to one of our many friendly guides!///[/i] The room you're in is arranged in a sort of window pattern: a large room with four smaller rooms located within. The elevator is located at the farthest left corner of the back wall, while the exit into the station is at the center of the front wall. The left wall has a door leading to... Somewhere. The windows are on lockdown mode and are covered by steel panes. The four rooms in the center each have one door— the ones to your left have their doors facing the left wall, and the ones to your right are facing the right wall. All doors are unlocked, except for the upper left room, the left room farthest from you. Joshua is at the room closest to the elevator. The Mystery Man is investigating the locked door.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [spoiler]his -blam!-in name is Johnny tre[/spoiler]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [spoiler]Sorry, I got it memorized now.[/spoiler]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [b]He heads to the left door leading to the mystery location[/b]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • It doesn't seem to budge. A small fast-food-like speaker next to the door emanates the same cheerful voice as before. [i]///Due to current lockdown procedures, this area has been designated a—/// [b]///CODE RED.///[/b] ///—location. If you believe this is a mistake, please contact the nearest Rank 5 Technician for a technical reevaluation of this room's sensor array. Thank you, and have a nice day!///[/i]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Rank 5 Technician? Hah. [b]He scoffs at the rank level, and opens a panel on the intercom, exposing the wiring[/b] Just have to rework the ground work a little...

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • As you begin rewiring the system, a blue spar travels across the wires. Mistaking it for a spark of electricity, you merely go back to work... Before it jumps to your finger, and a voice, screaming, echoes throughout your head. [b][i][u]"NO! STOP! YOU'LL KILL US ALL!"[/u][/i][/b]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Aarghh! [b]He moves his hands away from the wires[/b] What the hell? [b]He taps the side of his helmet[/b] An AI?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • The voice seems to echo around your head for a bit before fading. The final words you hear are... [i]"I don't know anymore."[/i]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [b]He shakes his head[/b] Could be the Station's AI Admin gone rampant. [b]He goes back to requiring the door[/b]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by SilverPulse620: 1/3/2016 4:34:52 AM
    *a banging is heard on the door and then a muffled voice that slowly softens, catching Phantom off guard

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Shit. Looks like Code Red isn't just for protocol.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by SilverPulse620: 1/3/2016 5:17:43 AM
    *the voice is then heard again, almost sounding like it is shouting a warning. However, it grows silent again

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [b]He taps the side of his helmet, activating audio dampness as he continued working[/b] Damn Admin AI. Going to have to disable it when I get the chance. [b]A wire sparks as he shifts it[/b] Almost got it...

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [spoiler]Okay, because I'm a nice guy, and I don't want five people complaining to Monty about dead characters and plot jacking, I'm gonna intervene just this once and say you don't wanna do dat without one of dem fancy hazmat suits.[/spoiler]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [spoiler]I don't need no old dangled hazmat suit His armor can filter toxins And he doesn't need to breathe Why?[/spoiler]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [spoiler]Lets just say most of the air on the station is... Hazardous.[/spoiler]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [spoiler]Eh... He doesn't have to breathe, but I won't open it so I don't kill the others[/spoiler]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [spoiler]K What next[/spoiler]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [spoiler]I dunno[/spoiler]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [spoiler]Do something else[/spoiler]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon